class game.data
BuildCyberware_Record
game.data.BuildCyberware_Record
- 0 properties
- 2 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.Item_Record> Cyberware()RTTIgame.data.Item_Record? CyberwareHandle()RTTIre.Hooks.Place( "gamedataBuildCyberware_Record", "CyberwareHandle", (BuildCyberware_Record_CyberwareHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Item_Record>(); } ); [Msgpack.Gen] public readonly partial record struct BuildCyberware_Record_CyberwareHandle( game.data.BuildCyberware_Record self );