class game.data
BuildEquipment_Record
game.data.BuildEquipment_Record
- 0 properties
- 2 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.Item_Record> Equipment()RTTIgame.data.Item_Record? EquipmentHandle()RTTIre.Hooks.Place( "gamedataBuildEquipment_Record", "EquipmentHandle", (BuildEquipment_Record_EquipmentHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Item_Record>(); } ); [Msgpack.Gen] public readonly partial record struct BuildEquipment_Record_EquipmentHandle( game.data.BuildEquipment_Record self );