BlackICE Scripting

class game.data

BuildProficiencySet_Record

game.data.BuildProficiencySet_Record

  • 0 properties
  • 5 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void Proficiencies(out WeakHandle<game.data.BuildProficiency_Record>[] outList) RTTI
  • int GetProficienciesCount() RTTI
  • WeakHandle<game.data.BuildProficiency_Record> GetProficienciesItem(int index) RTTI
  • game.data.BuildProficiency_Record? GetProficienciesItemHandle(int index) RTTI
  • bool ProficienciesContains(WeakHandle<game.data.BuildProficiency_Record> item) RTTI