class game.data
BuildProficiency_Record
game.data.BuildProficiency_Record
- 0 properties
- 3 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.Proficiency_Record> Proficiency()RTTIgame.data.Proficiency_Record? ProficiencyHandle()RTTIre.Hooks.Place( "gamedataBuildProficiency_Record", "ProficiencyHandle", (BuildProficiency_Record_ProficiencyHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Proficiency_Record>(); } ); [Msgpack.Gen] public readonly partial record struct BuildProficiency_Record_ProficiencyHandle( game.data.BuildProficiency_Record self );int Level()RTTIre.Hooks.Place( "gamedataBuildProficiency_Record", "Level", (BuildProficiency_Record_Level x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct BuildProficiency_Record_Level( game.data.BuildProficiency_Record self );