class game.data
CombinedStatModifier_Record
game.data.CombinedStatModifier_Record
- 0 properties
- 5 functions
Extends game.data.StatModifier_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.Stat_Record> RefStat()RTTIgame.data.Stat_Record? RefStatHandle()RTTIre.Hooks.Place( "gamedataCombinedStatModifier_Record", "RefStatHandle", (CombinedStatModifier_Record_RefStatHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Stat_Record>(); } ); [Msgpack.Gen] public readonly partial record struct CombinedStatModifier_Record_RefStatHandle( game.data.CombinedStatModifier_Record self );CName RefObject()RTTIre.Hooks.Place( "gamedataCombinedStatModifier_Record", "RefObject", (CombinedStatModifier_Record_RefObject x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct CombinedStatModifier_Record_RefObject( game.data.CombinedStatModifier_Record self );CName OpSymbol()RTTIre.Hooks.Place( "gamedataCombinedStatModifier_Record", "OpSymbol", (CombinedStatModifier_Record_OpSymbol x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct CombinedStatModifier_Record_OpSymbol( game.data.CombinedStatModifier_Record self );float Value()RTTIre.Hooks.Place( "gamedataCombinedStatModifier_Record", "Value", (CombinedStatModifier_Record_Value x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct CombinedStatModifier_Record_Value( game.data.CombinedStatModifier_Record self );