BlackICE Scripting

class game.data

Stat_Record

game.data.Stat_Record

  • 0 properties
  • 32 functions
  • 2 derived classes

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • string LocalizedDescription() RTTI
  • string LocalizedStatDisplay() RTTI
  • string EnumName() RTTI
  • string EnumComment() RTTI
  • string LocalizedName() RTTI
  • WeakHandle<game.data.ImprovementRelation_Record> ImprovementRelation() RTTI
  • game.data.ImprovementRelation_Record? ImprovementRelationHandle() RTTI
  • CName[] Flags() RTTI
  • int GetFlagsCount() RTTI
  • CName GetFlagsItem(int index) RTTI
  • bool FlagsContains(CName item) RTTI
  • void Substats(out WeakHandle<game.data.Substat_Record>[] outList) RTTI
  • int GetSubstatsCount() RTTI
  • WeakHandle<game.data.Substat_Record> GetSubstatsItem(int index) RTTI
  • game.data.Substat_Record? GetSubstatsItemHandle(int index) RTTI
  • bool SubstatsContains(WeakHandle<game.data.Substat_Record> item) RTTI
  • CName[] Themes() RTTI
  • int GetThemesCount() RTTI
  • CName GetThemesItem(int index) RTTI
  • bool ThemesContains(CName item) RTTI
  • int DecimalPlaces() RTTI
  • float Min() RTTI
  • float Max() RTTI
  • bool InMeters() RTTI
  • bool MultiplyBy100InText() RTTI
  • bool InSpeed() RTTI
  • bool DisplayPercent() RTTI
  • bool InSeconds() RTTI
  • bool CanBeForcedByQuests() RTTI
  • bool DisplayPlus() RTTI
  • bool RoundValue() RTTI
  • game.data.StatType StatType() RTTI