BlackICE Scripting

class game.data

ControlledLootTable_Record

game.data.ControlledLootTable_Record

  • 0 properties
  • 6 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void ControlledLootSets(out WeakHandle<game.data.ControlledLootSet_Record>[] outList) RTTI
  • int GetControlledLootSetsCount() RTTI
  • WeakHandle<game.data.ControlledLootSet_Record> GetControlledLootSetsItem(int index) RTTI
  • game.data.ControlledLootSet_Record? GetControlledLootSetsItemHandle(int index) RTTI
  • bool ControlledLootSetsContains(WeakHandle<game.data.ControlledLootSet_Record> item) RTTI
  • int MaxDropsPerAttempt() RTTI