class game.data
CrowdSettingsPackageBase_Record
game.data.CrowdSettingsPackageBase_Record
- 0 properties
- 5 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void Specs(out WeakHandle<game.data.CrowdSlotMovementPatternBase_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataCrowdSettingsPackageBase_Record", "Specs", (CrowdSettingsPackageBase_Record_Specs x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CrowdSettingsPackageBase_Record_Specs( game.data.CrowdSettingsPackageBase_Record self, WeakHandle<game.data.CrowdSlotMovementPatternBase_Record>[] outList );int GetSpecsCount()RTTIre.Hooks.Place( "gamedataCrowdSettingsPackageBase_Record", "GetSpecsCount", (CrowdSettingsPackageBase_Record_GetSpecsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct CrowdSettingsPackageBase_Record_GetSpecsCount( game.data.CrowdSettingsPackageBase_Record self );WeakHandle<game.data.CrowdSlotMovementPatternBase_Record> GetSpecsItem(int index)RTTIgame.data.CrowdSlotMovementPatternBase_Record? GetSpecsItemHandle(int index)RTTIre.Hooks.Place( "gamedataCrowdSettingsPackageBase_Record", "GetSpecsItemHandle", (CrowdSettingsPackageBase_Record_GetSpecsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.CrowdSlotMovementPatternBase_Record>(); } ); [Msgpack.Gen] public readonly partial record struct CrowdSettingsPackageBase_Record_GetSpecsItemHandle( game.data.CrowdSettingsPackageBase_Record self, int index );bool SpecsContains(WeakHandle<game.data.CrowdSlotMovementPatternBase_Record> item)RTTIre.Hooks.Place( "gamedataCrowdSettingsPackageBase_Record", "SpecsContains", (CrowdSettingsPackageBase_Record_SpecsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CrowdSettingsPackageBase_Record_SpecsContains( game.data.CrowdSettingsPackageBase_Record self, WeakHandle<game.data.CrowdSlotMovementPatternBase_Record> item );