BlackICE Scripting

class game.data

CurrencyReward_Record

game.data.CurrencyReward_Record

  • 0 properties
  • 7 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<game.data.Item_Record> Currency() RTTI
  • game.data.Item_Record? CurrencyHandle() RTTI
  • void QuantityModifiers(out WeakHandle<game.data.StatModifier_Record>[] outList) RTTI
  • int GetQuantityModifiersCount() RTTI
  • WeakHandle<game.data.StatModifier_Record> GetQuantityModifiersItem(int index) RTTI
  • game.data.StatModifier_Record? GetQuantityModifiersItemHandle(int index) RTTI
  • bool QuantityModifiersContains(WeakHandle<game.data.StatModifier_Record> item) RTTI