class game.data
CurrencyReward_Record
game.data.CurrencyReward_Record
- 0 properties
- 7 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.Item_Record> Currency()RTTIgame.data.Item_Record? CurrencyHandle()RTTIre.Hooks.Place( "gamedataCurrencyReward_Record", "CurrencyHandle", (CurrencyReward_Record_CurrencyHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Item_Record>(); } ); [Msgpack.Gen] public readonly partial record struct CurrencyReward_Record_CurrencyHandle( game.data.CurrencyReward_Record self );void QuantityModifiers(out WeakHandle<game.data.StatModifier_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataCurrencyReward_Record", "QuantityModifiers", (CurrencyReward_Record_QuantityModifiers x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CurrencyReward_Record_QuantityModifiers( game.data.CurrencyReward_Record self, WeakHandle<game.data.StatModifier_Record>[] outList );int GetQuantityModifiersCount()RTTIre.Hooks.Place( "gamedataCurrencyReward_Record", "GetQuantityModifiersCount", (CurrencyReward_Record_GetQuantityModifiersCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct CurrencyReward_Record_GetQuantityModifiersCount( game.data.CurrencyReward_Record self );WeakHandle<game.data.StatModifier_Record> GetQuantityModifiersItem(int index)RTTIgame.data.StatModifier_Record? GetQuantityModifiersItemHandle(int index)RTTIre.Hooks.Place( "gamedataCurrencyReward_Record", "GetQuantityModifiersItemHandle", (CurrencyReward_Record_GetQuantityModifiersItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifier_Record>(); } ); [Msgpack.Gen] public readonly partial record struct CurrencyReward_Record_GetQuantityModifiersItemHandle( game.data.CurrencyReward_Record self, int index );bool QuantityModifiersContains(WeakHandle<game.data.StatModifier_Record> item)RTTIre.Hooks.Place( "gamedataCurrencyReward_Record", "QuantityModifiersContains", (CurrencyReward_Record_QuantityModifiersContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CurrencyReward_Record_QuantityModifiersContains( game.data.CurrencyReward_Record self, WeakHandle<game.data.StatModifier_Record> item );