class game.data
FastTravelBinkData_Record
game.data.FastTravelBinkData_Record
- 0 properties
- 7 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.District_Record> District()RTTIgame.data.District_Record? DistrictHandle()RTTIre.Hooks.Place( "gamedataFastTravelBinkData_Record", "DistrictHandle", (FastTravelBinkData_Record_DistrictHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.District_Record>(); } ); [Msgpack.Gen] public readonly partial record struct FastTravelBinkData_Record_DistrictHandle( game.data.FastTravelBinkData_Record self );WeakHandle<game.data.Time_Record> Time()RTTIgame.data.Time_Record? TimeHandle()RTTIre.Hooks.Place( "gamedataFastTravelBinkData_Record", "TimeHandle", (FastTravelBinkData_Record_TimeHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Time_Record>(); } ); [Msgpack.Gen] public readonly partial record struct FastTravelBinkData_Record_TimeHandle( game.data.FastTravelBinkData_Record self );WeakHandle<game.data.Weather_Record> Weather()RTTIgame.data.Weather_Record? WeatherHandle()RTTIre.Hooks.Place( "gamedataFastTravelBinkData_Record", "WeatherHandle", (FastTravelBinkData_Record_WeatherHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Weather_Record>(); } ); [Msgpack.Gen] public readonly partial record struct FastTravelBinkData_Record_WeatherHandle( game.data.FastTravelBinkData_Record self );red.ResourceReferenceScriptToken BinkPath()RTTIre.Hooks.Place( "gamedataFastTravelBinkData_Record", "BinkPath", (FastTravelBinkData_Record_BinkPath x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct FastTravelBinkData_Record_BinkPath( game.data.FastTravelBinkData_Record self );