District_Record class
game.data.District_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
None.
Properties
None.
Functions
string EnumComment()RTTIstring LocalizedName()RTTIstring EnumName()RTTIWeakHandle<game.data.DistrictPreventionData_Record> PreventionPreset()RTTIgame.data.DistrictPreventionData_Record? PreventionPresetHandle()RTTIWeakHandle<game.data.District_Record> ParentDistrict()RTTIgame.data.District_Record? ParentDistrictHandle()RTTIint GetGangsCount()RTTIWeakHandle<game.data.Affiliation_Record> GetGangsItem(int index)RTTIgame.data.Affiliation_Record? GetGangsItemHandle(int index)RTTIbool GangsContains(WeakHandle<game.data.Affiliation_Record> item)RTTICName UiIcon()RTTICName UiState()RTTICName PoliceRadioSceneEntryPoint()RTTIfloat GunShotStimRange()RTTIfloat CrimeMultiplier()RTTIfloat ExplosiveDeviceStimRangeMultiplier()RTTIbool IsQuestDistrict()RTTIgame.data.District Type()RTTI