class game.data
GameplayRestrictionStatusEffect_Record
game.data.GameplayRestrictionStatusEffect_Record
- 0 properties
- 2 functions
Extends game.data.StatusEffect_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.ActionRestrictionGroup_Record> ActionRestriction()RTTIgame.data.ActionRestrictionGroup_Record? ActionRestrictionHandle()RTTIre.Hooks.Place( "gamedataGameplayRestrictionStatusEffect_Record", "ActionRestrictionHandle", (GameplayRestrictionStatusEffect_Record_ActionRestrictionHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.ActionRestrictionGroup_Record>(); } ); [Msgpack.Gen] public readonly partial record struct GameplayRestrictionStatusEffect_Record_ActionRestrictionHandle( game.data.GameplayRestrictionStatusEffect_Record self );