class game.data
Glamdoc_Record
game.data.Glamdoc_Record
- 0 properties
- 5 functions
Extends game.data.Vendor_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void FactThresholds(out WeakHandle<game.data.GlamdocThreshold_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataGlamdoc_Record", "FactThresholds", (Glamdoc_Record_FactThresholds x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Glamdoc_Record_FactThresholds( game.data.Glamdoc_Record self, WeakHandle<game.data.GlamdocThreshold_Record>[] outList );int GetFactThresholdsCount()RTTIre.Hooks.Place( "gamedataGlamdoc_Record", "GetFactThresholdsCount", (Glamdoc_Record_GetFactThresholdsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Glamdoc_Record_GetFactThresholdsCount( game.data.Glamdoc_Record self );WeakHandle<game.data.GlamdocThreshold_Record> GetFactThresholdsItem(int index)RTTIgame.data.GlamdocThreshold_Record? GetFactThresholdsItemHandle(int index)RTTIre.Hooks.Place( "gamedataGlamdoc_Record", "GetFactThresholdsItemHandle", (Glamdoc_Record_GetFactThresholdsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.GlamdocThreshold_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Glamdoc_Record_GetFactThresholdsItemHandle( game.data.Glamdoc_Record self, int index );bool FactThresholdsContains(WeakHandle<game.data.GlamdocThreshold_Record> item)RTTIre.Hooks.Place( "gamedataGlamdoc_Record", "FactThresholdsContains", (Glamdoc_Record_FactThresholdsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Glamdoc_Record_FactThresholdsContains( game.data.Glamdoc_Record self, WeakHandle<game.data.GlamdocThreshold_Record> item );