class game.data
Vendor_Record
game.data.Vendor_Record
- 0 properties
- 53 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
string LocalizedDescription()RTTIre.Hooks.Place( "gamedataVendor_Record", "LocalizedDescription", (Vendor_Record_LocalizedDescription x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_LocalizedDescription( game.data.Vendor_Record self );string LocalizedName()RTTIre.Hooks.Place( "gamedataVendor_Record", "LocalizedName", (Vendor_Record_LocalizedName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_LocalizedName( game.data.Vendor_Record self );WeakHandle<game.data.Affiliation_Record> Faction()RTTIgame.data.Affiliation_Record? FactionHandle()RTTIre.Hooks.Place( "gamedataVendor_Record", "FactionHandle", (Vendor_Record_FactionHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Affiliation_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_FactionHandle( game.data.Vendor_Record self );WeakHandle<game.data.VendorType_Record> VendorType()RTTIgame.data.VendorType_Record? VendorTypeHandle()RTTIre.Hooks.Place( "gamedataVendor_Record", "VendorTypeHandle", (Vendor_Record_VendorTypeHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.VendorType_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_VendorTypeHandle( game.data.Vendor_Record self );CName[] VendorFilterTags()RTTIint GetVendorFilterTagsCount()RTTIre.Hooks.Place( "gamedataVendor_Record", "GetVendorFilterTagsCount", (Vendor_Record_GetVendorFilterTagsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetVendorFilterTagsCount( game.data.Vendor_Record self );CName GetVendorFilterTagsItem(int index)RTTIre.Hooks.Place( "gamedataVendor_Record", "GetVendorFilterTagsItem", (Vendor_Record_GetVendorFilterTagsItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetVendorFilterTagsItem( game.data.Vendor_Record self, int index );bool VendorFilterTagsContains(CName item)RTTIre.Hooks.Place( "gamedataVendor_Record", "VendorFilterTagsContains", (Vendor_Record_VendorFilterTagsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_VendorFilterTagsContains( game.data.Vendor_Record self, CName item );void ItemStock(out WeakHandle<game.data.VendorItem_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataVendor_Record", "ItemStock", (Vendor_Record_ItemStock x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_ItemStock( game.data.Vendor_Record self, WeakHandle<game.data.VendorItem_Record>[] outList );int GetItemStockCount()RTTIre.Hooks.Place( "gamedataVendor_Record", "GetItemStockCount", (Vendor_Record_GetItemStockCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetItemStockCount( game.data.Vendor_Record self );WeakHandle<game.data.VendorItem_Record> GetItemStockItem(int index)RTTIgame.data.VendorItem_Record? GetItemStockItemHandle(int index)RTTIre.Hooks.Place( "gamedataVendor_Record", "GetItemStockItemHandle", (Vendor_Record_GetItemStockItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.VendorItem_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetItemStockItemHandle( game.data.Vendor_Record self, int index );bool ItemStockContains(WeakHandle<game.data.VendorItem_Record> item)RTTIre.Hooks.Place( "gamedataVendor_Record", "ItemStockContains", (Vendor_Record_ItemStockContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_ItemStockContains( game.data.Vendor_Record self, WeakHandle<game.data.VendorItem_Record> item );void ExperienceStock(out WeakHandle<game.data.VendorExperience_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataVendor_Record", "ExperienceStock", (Vendor_Record_ExperienceStock x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_ExperienceStock( game.data.Vendor_Record self, WeakHandle<game.data.VendorExperience_Record>[] outList );int GetExperienceStockCount()RTTIre.Hooks.Place( "gamedataVendor_Record", "GetExperienceStockCount", (Vendor_Record_GetExperienceStockCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetExperienceStockCount( game.data.Vendor_Record self );WeakHandle<game.data.VendorExperience_Record> GetExperienceStockItem(int index)RTTIgame.data.VendorExperience_Record? GetExperienceStockItemHandle(int index)RTTIre.Hooks.Place( "gamedataVendor_Record", "GetExperienceStockItemHandle", (Vendor_Record_GetExperienceStockItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.VendorExperience_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetExperienceStockItemHandle( game.data.Vendor_Record self, int index );bool ExperienceStockContains(WeakHandle<game.data.VendorExperience_Record> item)RTTIre.Hooks.Place( "gamedataVendor_Record", "ExperienceStockContains", (Vendor_Record_ExperienceStockContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_ExperienceStockContains( game.data.Vendor_Record self, WeakHandle<game.data.VendorExperience_Record> item );CName[] VendorInverseFilterTags()RTTIint GetVendorInverseFilterTagsCount()RTTIre.Hooks.Place( "gamedataVendor_Record", "GetVendorInverseFilterTagsCount", (Vendor_Record_GetVendorInverseFilterTagsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetVendorInverseFilterTagsCount( game.data.Vendor_Record self );CName GetVendorInverseFilterTagsItem(int index)RTTIre.Hooks.Place( "gamedataVendor_Record", "GetVendorInverseFilterTagsItem", (Vendor_Record_GetVendorInverseFilterTagsItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetVendorInverseFilterTagsItem( game.data.Vendor_Record self, int index );bool VendorInverseFilterTagsContains(CName item)RTTIre.Hooks.Place( "gamedataVendor_Record", "VendorInverseFilterTagsContains", (Vendor_Record_VendorInverseFilterTagsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_VendorInverseFilterTagsContains( game.data.Vendor_Record self, CName item );CName[] CustomerInverseFilterTags()RTTIint GetCustomerInverseFilterTagsCount()RTTIre.Hooks.Place( "gamedataVendor_Record", "GetCustomerInverseFilterTagsCount", (Vendor_Record_GetCustomerInverseFilterTagsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetCustomerInverseFilterTagsCount( game.data.Vendor_Record self );CName GetCustomerInverseFilterTagsItem(int index)RTTIre.Hooks.Place( "gamedataVendor_Record", "GetCustomerInverseFilterTagsItem", (Vendor_Record_GetCustomerInverseFilterTagsItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetCustomerInverseFilterTagsItem( game.data.Vendor_Record self, int index );bool CustomerInverseFilterTagsContains(CName item)RTTIre.Hooks.Place( "gamedataVendor_Record", "CustomerInverseFilterTagsContains", (Vendor_Record_CustomerInverseFilterTagsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_CustomerInverseFilterTagsContains( game.data.Vendor_Record self, CName item );CName[] CustomerFilterTags()RTTIint GetCustomerFilterTagsCount()RTTIre.Hooks.Place( "gamedataVendor_Record", "GetCustomerFilterTagsCount", (Vendor_Record_GetCustomerFilterTagsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetCustomerFilterTagsCount( game.data.Vendor_Record self );CName GetCustomerFilterTagsItem(int index)RTTIre.Hooks.Place( "gamedataVendor_Record", "GetCustomerFilterTagsItem", (Vendor_Record_GetCustomerFilterTagsItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetCustomerFilterTagsItem( game.data.Vendor_Record self, int index );bool CustomerFilterTagsContains(CName item)RTTIre.Hooks.Place( "gamedataVendor_Record", "CustomerFilterTagsContains", (Vendor_Record_CustomerFilterTagsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_CustomerFilterTagsContains( game.data.Vendor_Record self, CName item );void ItemQueries(out WeakHandle<game.data.VendorItemQuery_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataVendor_Record", "ItemQueries", (Vendor_Record_ItemQueries x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_ItemQueries( game.data.Vendor_Record self, WeakHandle<game.data.VendorItemQuery_Record>[] outList );int GetItemQueriesCount()RTTIre.Hooks.Place( "gamedataVendor_Record", "GetItemQueriesCount", (Vendor_Record_GetItemQueriesCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetItemQueriesCount( game.data.Vendor_Record self );WeakHandle<game.data.VendorItemQuery_Record> GetItemQueriesItem(int index)RTTIgame.data.VendorItemQuery_Record? GetItemQueriesItemHandle(int index)RTTIre.Hooks.Place( "gamedataVendor_Record", "GetItemQueriesItemHandle", (Vendor_Record_GetItemQueriesItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.VendorItemQuery_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetItemQueriesItemHandle( game.data.Vendor_Record self, int index );bool ItemQueriesContains(WeakHandle<game.data.VendorItemQuery_Record> item)RTTIre.Hooks.Place( "gamedataVendor_Record", "ItemQueriesContains", (Vendor_Record_ItemQueriesContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_ItemQueriesContains( game.data.Vendor_Record self, WeakHandle<game.data.VendorItemQuery_Record> item );void MapVisibilityPrereqs(out WeakHandle<game.data.IPrereq_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataVendor_Record", "MapVisibilityPrereqs", (Vendor_Record_MapVisibilityPrereqs x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_MapVisibilityPrereqs( game.data.Vendor_Record self, WeakHandle<game.data.IPrereq_Record>[] outList );int GetMapVisibilityPrereqsCount()RTTIre.Hooks.Place( "gamedataVendor_Record", "GetMapVisibilityPrereqsCount", (Vendor_Record_GetMapVisibilityPrereqsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetMapVisibilityPrereqsCount( game.data.Vendor_Record self );WeakHandle<game.data.IPrereq_Record> GetMapVisibilityPrereqsItem(int index)RTTIgame.data.IPrereq_Record? GetMapVisibilityPrereqsItemHandle(int index)RTTIre.Hooks.Place( "gamedataVendor_Record", "GetMapVisibilityPrereqsItemHandle", (Vendor_Record_GetMapVisibilityPrereqsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.IPrereq_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetMapVisibilityPrereqsItemHandle( game.data.Vendor_Record self, int index );bool MapVisibilityPrereqsContains(WeakHandle<game.data.IPrereq_Record> item)RTTIre.Hooks.Place( "gamedataVendor_Record", "MapVisibilityPrereqsContains", (Vendor_Record_MapVisibilityPrereqsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_MapVisibilityPrereqsContains( game.data.Vendor_Record self, WeakHandle<game.data.IPrereq_Record> item );void AccessPrereqs(out WeakHandle<game.data.IPrereq_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataVendor_Record", "AccessPrereqs", (Vendor_Record_AccessPrereqs x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_AccessPrereqs( game.data.Vendor_Record self, WeakHandle<game.data.IPrereq_Record>[] outList );int GetAccessPrereqsCount()RTTIre.Hooks.Place( "gamedataVendor_Record", "GetAccessPrereqsCount", (Vendor_Record_GetAccessPrereqsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetAccessPrereqsCount( game.data.Vendor_Record self );WeakHandle<game.data.IPrereq_Record> GetAccessPrereqsItem(int index)RTTIgame.data.IPrereq_Record? GetAccessPrereqsItemHandle(int index)RTTIre.Hooks.Place( "gamedataVendor_Record", "GetAccessPrereqsItemHandle", (Vendor_Record_GetAccessPrereqsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.IPrereq_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetAccessPrereqsItemHandle( game.data.Vendor_Record self, int index );bool AccessPrereqsContains(WeakHandle<game.data.IPrereq_Record> item)RTTIre.Hooks.Place( "gamedataVendor_Record", "AccessPrereqsContains", (Vendor_Record_AccessPrereqsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_AccessPrereqsContains( game.data.Vendor_Record self, WeakHandle<game.data.IPrereq_Record> item );void Craftbooks(out WeakHandle<game.data.VendorCraftable_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataVendor_Record", "Craftbooks", (Vendor_Record_Craftbooks x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_Craftbooks( game.data.Vendor_Record self, WeakHandle<game.data.VendorCraftable_Record>[] outList );int GetCraftbooksCount()RTTIre.Hooks.Place( "gamedataVendor_Record", "GetCraftbooksCount", (Vendor_Record_GetCraftbooksCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetCraftbooksCount( game.data.Vendor_Record self );WeakHandle<game.data.VendorCraftable_Record> GetCraftbooksItem(int index)RTTIgame.data.VendorCraftable_Record? GetCraftbooksItemHandle(int index)RTTIre.Hooks.Place( "gamedataVendor_Record", "GetCraftbooksItemHandle", (Vendor_Record_GetCraftbooksItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.VendorCraftable_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_GetCraftbooksItemHandle( game.data.Vendor_Record self, int index );bool CraftbooksContains(WeakHandle<game.data.VendorCraftable_Record> item)RTTIre.Hooks.Place( "gamedataVendor_Record", "CraftbooksContains", (Vendor_Record_CraftbooksContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_CraftbooksContains( game.data.Vendor_Record self, WeakHandle<game.data.VendorCraftable_Record> item );float InGameTimeToRestock()RTTIre.Hooks.Place( "gamedataVendor_Record", "InGameTimeToRestock", (Vendor_Record_InGameTimeToRestock x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct Vendor_Record_InGameTimeToRestock( game.data.Vendor_Record self );