class game.data
GrenadeDeliveryMethod_Record
game.data.GrenadeDeliveryMethod_Record
- 0 properties
- 8 functions
- 4 derived classes
Extends game.data.TweakDBRecord IScriptable ISerializable
Derived
game.data.HomingGDM_Record, game.data.KnifeThrowDelivery_Record, game.data.RegularGDM_Record, game.data.StickyGDM_Record
Properties
None.
Functions
WeakHandle<game.data.GrenadeDeliveryMethodType_Record> Type()RTTIgame.data.GrenadeDeliveryMethodType_Record? TypeHandle()RTTIre.Hooks.Place( "gamedataGrenadeDeliveryMethod_Record", "TypeHandle", (GrenadeDeliveryMethod_Record_TypeHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.GrenadeDeliveryMethodType_Record>(); } ); [Msgpack.Gen] public readonly partial record struct GrenadeDeliveryMethod_Record_TypeHandle( game.data.GrenadeDeliveryMethod_Record self );float Bounciness()RTTIre.Hooks.Place( "gamedataGrenadeDeliveryMethod_Record", "Bounciness", (GrenadeDeliveryMethod_Record_Bounciness x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct GrenadeDeliveryMethod_Record_Bounciness( game.data.GrenadeDeliveryMethod_Record self );float DetonationTimer()RTTIre.Hooks.Place( "gamedataGrenadeDeliveryMethod_Record", "DetonationTimer", (GrenadeDeliveryMethod_Record_DetonationTimer x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct GrenadeDeliveryMethod_Record_DetonationTimer( game.data.GrenadeDeliveryMethod_Record self );float TrackingRadius()RTTIre.Hooks.Place( "gamedataGrenadeDeliveryMethod_Record", "TrackingRadius", (GrenadeDeliveryMethod_Record_TrackingRadius x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct GrenadeDeliveryMethod_Record_TrackingRadius( game.data.GrenadeDeliveryMethod_Record self );float InitialVelocity()RTTIre.Hooks.Place( "gamedataGrenadeDeliveryMethod_Record", "InitialVelocity", (GrenadeDeliveryMethod_Record_InitialVelocity x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct GrenadeDeliveryMethod_Record_InitialVelocity( game.data.GrenadeDeliveryMethod_Record self );float InitialQuickThrowVelocity()RTTIre.Hooks.Place( "gamedataGrenadeDeliveryMethod_Record", "InitialQuickThrowVelocity", (GrenadeDeliveryMethod_Record_InitialQuickThrowVelocity x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct GrenadeDeliveryMethod_Record_InitialQuickThrowVelocity( game.data.GrenadeDeliveryMethod_Record self );float AccelerationZ()RTTIre.Hooks.Place( "gamedataGrenadeDeliveryMethod_Record", "AccelerationZ", (GrenadeDeliveryMethod_Record_AccelerationZ x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct GrenadeDeliveryMethod_Record_AccelerationZ( game.data.GrenadeDeliveryMethod_Record self );