class game.data
GyroPatternProcessed_Record
game.data.GyroPatternProcessed_Record
- 0 properties
- 18 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.GyroProcessedAxis_Record> ProcessedAxisX()RTTIgame.data.GyroProcessedAxis_Record? ProcessedAxisXHandle()RTTIre.Hooks.Place( "gamedataGyroPatternProcessed_Record", "ProcessedAxisXHandle", (GyroPatternProcessed_Record_ProcessedAxisXHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.GyroProcessedAxis_Record>(); } ); [Msgpack.Gen] public readonly partial record struct GyroPatternProcessed_Record_ProcessedAxisXHandle( game.data.GyroPatternProcessed_Record self );WeakHandle<game.data.GyroProcessedAxis_Record> ProcessedAxisY()RTTIgame.data.GyroProcessedAxis_Record? ProcessedAxisYHandle()RTTIre.Hooks.Place( "gamedataGyroPatternProcessed_Record", "ProcessedAxisYHandle", (GyroPatternProcessed_Record_ProcessedAxisYHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.GyroProcessedAxis_Record>(); } ); [Msgpack.Gen] public readonly partial record struct GyroPatternProcessed_Record_ProcessedAxisYHandle( game.data.GyroPatternProcessed_Record self );WeakHandle<game.data.GyroProcessedAxis_Record> ProcessedAxisZ()RTTIgame.data.GyroProcessedAxis_Record? ProcessedAxisZHandle()RTTIre.Hooks.Place( "gamedataGyroPatternProcessed_Record", "ProcessedAxisZHandle", (GyroPatternProcessed_Record_ProcessedAxisZHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.GyroProcessedAxis_Record>(); } ); [Msgpack.Gen] public readonly partial record struct GyroPatternProcessed_Record_ProcessedAxisZHandle( game.data.GyroPatternProcessed_Record self );CName[] Restrictions()RTTIint GetRestrictionsCount()RTTIre.Hooks.Place( "gamedataGyroPatternProcessed_Record", "GetRestrictionsCount", (GyroPatternProcessed_Record_GetRestrictionsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct GyroPatternProcessed_Record_GetRestrictionsCount( game.data.GyroPatternProcessed_Record self );CName GetRestrictionsItem(int index)RTTIre.Hooks.Place( "gamedataGyroPatternProcessed_Record", "GetRestrictionsItem", (GyroPatternProcessed_Record_GetRestrictionsItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct GyroPatternProcessed_Record_GetRestrictionsItem( game.data.GyroPatternProcessed_Record self, int index );bool RestrictionsContains(CName item)RTTIre.Hooks.Place( "gamedataGyroPatternProcessed_Record", "RestrictionsContains", (GyroPatternProcessed_Record_RestrictionsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct GyroPatternProcessed_Record_RestrictionsContains( game.data.GyroPatternProcessed_Record self, CName item );CName MappingName()RTTIre.Hooks.Place( "gamedataGyroPatternProcessed_Record", "MappingName", (GyroPatternProcessed_Record_MappingName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct GyroPatternProcessed_Record_MappingName( game.data.GyroPatternProcessed_Record self );CName PatternName()RTTIre.Hooks.Place( "gamedataGyroPatternProcessed_Record", "PatternName", (GyroPatternProcessed_Record_PatternName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct GyroPatternProcessed_Record_PatternName( game.data.GyroPatternProcessed_Record self );CName TutorialName()RTTIre.Hooks.Place( "gamedataGyroPatternProcessed_Record", "TutorialName", (GyroPatternProcessed_Record_TutorialName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct GyroPatternProcessed_Record_TutorialName( game.data.GyroPatternProcessed_Record self );float MatchingThreshold()RTTIre.Hooks.Place( "gamedataGyroPatternProcessed_Record", "MatchingThreshold", (GyroPatternProcessed_Record_MatchingThreshold x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct GyroPatternProcessed_Record_MatchingThreshold( game.data.GyroPatternProcessed_Record self );int Priority()RTTIre.Hooks.Place( "gamedataGyroPatternProcessed_Record", "Priority", (GyroPatternProcessed_Record_Priority x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct GyroPatternProcessed_Record_Priority( game.data.GyroPatternProcessed_Record self );bool IsHoldPassedActivation()RTTIre.Hooks.Place( "gamedataGyroPatternProcessed_Record", "IsHoldPassedActivation", (GyroPatternProcessed_Record_IsHoldPassedActivation x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct GyroPatternProcessed_Record_IsHoldPassedActivation( game.data.GyroPatternProcessed_Record self );bool IsJoyConPartLeft()RTTIre.Hooks.Place( "gamedataGyroPatternProcessed_Record", "IsJoyConPartLeft", (GyroPatternProcessed_Record_IsJoyConPartLeft x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct GyroPatternProcessed_Record_IsJoyConPartLeft( game.data.GyroPatternProcessed_Record self );bool IsHoldAction()RTTIre.Hooks.Place( "gamedataGyroPatternProcessed_Record", "IsHoldAction", (GyroPatternProcessed_Record_IsHoldAction x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct GyroPatternProcessed_Record_IsHoldAction( game.data.GyroPatternProcessed_Record self );