BlackICE Scripting

class game.data

HandicapLootList_Record

game.data.HandicapLootList_Record

  • 0 properties
  • 5 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void Loot(out WeakHandle<game.data.HandicapLootPreset_Record>[] outList) RTTI
  • int GetLootCount() RTTI
  • WeakHandle<game.data.HandicapLootPreset_Record> GetLootItem(int index) RTTI
  • game.data.HandicapLootPreset_Record? GetLootItemHandle(int index) RTTI
  • bool LootContains(WeakHandle<game.data.HandicapLootPreset_Record> item) RTTI