class game.data
HandicapLootPreset_Record
game.data.HandicapLootPreset_Record
- 0 properties
- 5 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.Item_Record> Item()RTTIgame.data.Item_Record? ItemHandle()RTTIre.Hooks.Place( "gamedataHandicapLootPreset_Record", "ItemHandle", (HandicapLootPreset_Record_ItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Item_Record>(); } ); [Msgpack.Gen] public readonly partial record struct HandicapLootPreset_Record_ItemHandle( game.data.HandicapLootPreset_Record self );int HandicapLimit()RTTIre.Hooks.Place( "gamedataHandicapLootPreset_Record", "HandicapLimit", (HandicapLootPreset_Record_HandicapLimit x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct HandicapLootPreset_Record_HandicapLimit( game.data.HandicapLootPreset_Record self );int HandicapMinQty()RTTIre.Hooks.Place( "gamedataHandicapLootPreset_Record", "HandicapMinQty", (HandicapLootPreset_Record_HandicapMinQty x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct HandicapLootPreset_Record_HandicapMinQty( game.data.HandicapLootPreset_Record self );int HandicapMaxQty()RTTIre.Hooks.Place( "gamedataHandicapLootPreset_Record", "HandicapMaxQty", (HandicapLootPreset_Record_HandicapMaxQty x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct HandicapLootPreset_Record_HandicapMaxQty( game.data.HandicapLootPreset_Record self );