BlackICE Scripting

class game.data

HitPrereq_Record

game.data.HitPrereq_Record

  • 0 properties
  • 10 functions

Extends game.data.IPrereq_Record game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • string CallbackType() RTTI
  • string PipelineType() RTTI
  • string PipelineStage() RTTI
  • void Conditions(out WeakHandle<game.data.HitPrereqCondition_Record>[] outList) RTTI
  • int GetConditionsCount() RTTI
  • WeakHandle<game.data.HitPrereqCondition_Record> GetConditionsItem(int index) RTTI
  • game.data.HitPrereqCondition_Record? GetConditionsItemHandle(int index) RTTI
  • bool ConditionsContains(WeakHandle<game.data.HitPrereqCondition_Record> item) RTTI
  • bool IsSynchronous() RTTI
  • bool IgnoreSelfInflictedPressureWave() RTTI