MappinUIRuntimeProfile_Record class
game.data.MappinUIRuntimeProfile_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
game.data.MappinUISettings_Record
Properties
None.
Functions
WeakHandle<game.data.MappinUIParamGroup_Record> ScaleDistanceScanningParams()RTTIgame.data.MappinUIParamGroup_Record? ScaleDistanceScanningParamsHandle()RTTIWeakHandle<game.data.MappinClampingSettings_Record> ClampingParams()RTTIgame.data.MappinClampingSettings_Record? ClampingParamsHandle()RTTIWeakHandle<game.data.MappinUIParamGroup_Record> OpacityDistanceParams()RTTIgame.data.MappinUIParamGroup_Record? OpacityDistanceParamsHandle()RTTIWeakHandle<game.data.MappinUIParamGroup_Record> ScaleDistanceParams()RTTIgame.data.MappinUIParamGroup_Record? ScaleDistanceParamsHandle()RTTIWeakHandle<game.data.MappinUIParamGroup_Record> OpacityAngleParams()RTTIgame.data.MappinUIParamGroup_Record? OpacityAngleParamsHandle()RTTIWeakHandle<game.data.MappinUICustomOpacityParams_Record> OpacityCustomParams()RTTIgame.data.MappinUICustomOpacityParams_Record? OpacityCustomParamsHandle()RTTIListRTTIVisibleInTier() int GetVisibleInTierCount()RTTIbool GetVisibleInTierItem(int index)RTTIbool VisibleInTierContains(bool item)RTTIVector3 WorldOffset()RTTIVector2 ClampEllipseSize()RTTIVector2 ClampRectMargin()RTTIVector2 ScreenOffset()RTTIint Priority()RTTIfloat ShowDistanceMinRange()RTTIfloat ShowNameMinRange()RTTIfloat HoverRadius()RTTIbool ShowDistance()RTTIbool DynamicClamping()RTTIbool ClampY()RTTIbool VisibleInScanning()RTTIbool ClampX()RTTIbool VisibleInBraindance()RTTIbool ScaleByDistance()RTTIbool KeepNameplate()RTTIbool UseQuestProperties()RTTIbool ShowTrackedIcon()RTTIbool IsLoot()RTTI