class game.data
MappinUIRuntimeProfile_Record
game.data.MappinUIRuntimeProfile_Record
- 0 properties
- 35 functions
- 1 derived class
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.MappinUIParamGroup_Record> ScaleDistanceScanningParams()RTTIgame.data.MappinUIParamGroup_Record? ScaleDistanceScanningParamsHandle()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "ScaleDistanceScanningParamsHandle", (MappinUIRuntimeProfile_Record_ScaleDistanceScanningParamsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MappinUIParamGroup_Record>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_ScaleDistanceScanningParamsHandle( game.data.MappinUIRuntimeProfile_Record self );WeakHandle<game.data.MappinClampingSettings_Record> ClampingParams()RTTIgame.data.MappinClampingSettings_Record? ClampingParamsHandle()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "ClampingParamsHandle", (MappinUIRuntimeProfile_Record_ClampingParamsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MappinClampingSettings_Record>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_ClampingParamsHandle( game.data.MappinUIRuntimeProfile_Record self );WeakHandle<game.data.MappinUIParamGroup_Record> OpacityDistanceParams()RTTIgame.data.MappinUIParamGroup_Record? OpacityDistanceParamsHandle()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "OpacityDistanceParamsHandle", (MappinUIRuntimeProfile_Record_OpacityDistanceParamsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MappinUIParamGroup_Record>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_OpacityDistanceParamsHandle( game.data.MappinUIRuntimeProfile_Record self );WeakHandle<game.data.MappinUIParamGroup_Record> ScaleDistanceParams()RTTIgame.data.MappinUIParamGroup_Record? ScaleDistanceParamsHandle()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "ScaleDistanceParamsHandle", (MappinUIRuntimeProfile_Record_ScaleDistanceParamsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MappinUIParamGroup_Record>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_ScaleDistanceParamsHandle( game.data.MappinUIRuntimeProfile_Record self );WeakHandle<game.data.MappinUIParamGroup_Record> OpacityAngleParams()RTTIgame.data.MappinUIParamGroup_Record? OpacityAngleParamsHandle()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "OpacityAngleParamsHandle", (MappinUIRuntimeProfile_Record_OpacityAngleParamsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MappinUIParamGroup_Record>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_OpacityAngleParamsHandle( game.data.MappinUIRuntimeProfile_Record self );WeakHandle<game.data.MappinUICustomOpacityParams_Record> OpacityCustomParams()RTTIgame.data.MappinUICustomOpacityParams_Record? OpacityCustomParamsHandle()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "OpacityCustomParamsHandle", (MappinUIRuntimeProfile_Record_OpacityCustomParamsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MappinUICustomOpacityParams_Record>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_OpacityCustomParamsHandle( game.data.MappinUIRuntimeProfile_Record self );ListRTTIVisibleInTier() int GetVisibleInTierCount()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "GetVisibleInTierCount", (MappinUIRuntimeProfile_Record_GetVisibleInTierCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_GetVisibleInTierCount( game.data.MappinUIRuntimeProfile_Record self );bool GetVisibleInTierItem(int index)RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "GetVisibleInTierItem", (MappinUIRuntimeProfile_Record_GetVisibleInTierItem x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_GetVisibleInTierItem( game.data.MappinUIRuntimeProfile_Record self, int index );bool VisibleInTierContains(bool item)RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "VisibleInTierContains", (MappinUIRuntimeProfile_Record_VisibleInTierContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_VisibleInTierContains( game.data.MappinUIRuntimeProfile_Record self, bool item );Vector3 WorldOffset()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "WorldOffset", (MappinUIRuntimeProfile_Record_WorldOffset x) => { return re.Hooks.CallOriginal<re.msgpack.Vector3>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_WorldOffset( game.data.MappinUIRuntimeProfile_Record self );Vector2 ClampEllipseSize()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "ClampEllipseSize", (MappinUIRuntimeProfile_Record_ClampEllipseSize x) => { return re.Hooks.CallOriginal<re.msgpack.Vector2>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_ClampEllipseSize( game.data.MappinUIRuntimeProfile_Record self );Vector2 ClampRectMargin()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "ClampRectMargin", (MappinUIRuntimeProfile_Record_ClampRectMargin x) => { return re.Hooks.CallOriginal<re.msgpack.Vector2>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_ClampRectMargin( game.data.MappinUIRuntimeProfile_Record self );Vector2 ScreenOffset()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "ScreenOffset", (MappinUIRuntimeProfile_Record_ScreenOffset x) => { return re.Hooks.CallOriginal<re.msgpack.Vector2>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_ScreenOffset( game.data.MappinUIRuntimeProfile_Record self );int Priority()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "Priority", (MappinUIRuntimeProfile_Record_Priority x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_Priority( game.data.MappinUIRuntimeProfile_Record self );float ShowDistanceMinRange()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "ShowDistanceMinRange", (MappinUIRuntimeProfile_Record_ShowDistanceMinRange x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_ShowDistanceMinRange( game.data.MappinUIRuntimeProfile_Record self );float ShowNameMinRange()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "ShowNameMinRange", (MappinUIRuntimeProfile_Record_ShowNameMinRange x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_ShowNameMinRange( game.data.MappinUIRuntimeProfile_Record self );float HoverRadius()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "HoverRadius", (MappinUIRuntimeProfile_Record_HoverRadius x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_HoverRadius( game.data.MappinUIRuntimeProfile_Record self );bool ShowDistance()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "ShowDistance", (MappinUIRuntimeProfile_Record_ShowDistance x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_ShowDistance( game.data.MappinUIRuntimeProfile_Record self );bool DynamicClamping()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "DynamicClamping", (MappinUIRuntimeProfile_Record_DynamicClamping x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_DynamicClamping( game.data.MappinUIRuntimeProfile_Record self );bool ClampY()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "ClampY", (MappinUIRuntimeProfile_Record_ClampY x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_ClampY( game.data.MappinUIRuntimeProfile_Record self );bool VisibleInScanning()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "VisibleInScanning", (MappinUIRuntimeProfile_Record_VisibleInScanning x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_VisibleInScanning( game.data.MappinUIRuntimeProfile_Record self );bool ClampX()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "ClampX", (MappinUIRuntimeProfile_Record_ClampX x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_ClampX( game.data.MappinUIRuntimeProfile_Record self );bool VisibleInBraindance()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "VisibleInBraindance", (MappinUIRuntimeProfile_Record_VisibleInBraindance x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_VisibleInBraindance( game.data.MappinUIRuntimeProfile_Record self );bool ScaleByDistance()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "ScaleByDistance", (MappinUIRuntimeProfile_Record_ScaleByDistance x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_ScaleByDistance( game.data.MappinUIRuntimeProfile_Record self );bool KeepNameplate()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "KeepNameplate", (MappinUIRuntimeProfile_Record_KeepNameplate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_KeepNameplate( game.data.MappinUIRuntimeProfile_Record self );bool UseQuestProperties()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "UseQuestProperties", (MappinUIRuntimeProfile_Record_UseQuestProperties x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_UseQuestProperties( game.data.MappinUIRuntimeProfile_Record self );bool ShowTrackedIcon()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "ShowTrackedIcon", (MappinUIRuntimeProfile_Record_ShowTrackedIcon x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_ShowTrackedIcon( game.data.MappinUIRuntimeProfile_Record self );bool IsLoot()RTTIre.Hooks.Place( "gamedataMappinUIRuntimeProfile_Record", "IsLoot", (MappinUIRuntimeProfile_Record_IsLoot x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MappinUIRuntimeProfile_Record_IsLoot( game.data.MappinUIRuntimeProfile_Record self );