BlackICE Scripting

class game.data

MiniGame_AllSymbols_Record

game.data.MiniGame_AllSymbols_Record

  • 0 properties
  • 5 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void SymbolsWithRarity(out WeakHandle<game.data.MiniGame_SymbolsWithRarity_Record>[] outList) RTTI
  • int GetSymbolsWithRarityCount() RTTI
  • WeakHandle<game.data.MiniGame_SymbolsWithRarity_Record> GetSymbolsWithRarityItem(int index) RTTI
  • game.data.MiniGame_SymbolsWithRarity_Record? GetSymbolsWithRarityItemHandle(int index) RTTI
  • bool SymbolsWithRarityContains(WeakHandle<game.data.MiniGame_SymbolsWithRarity_Record> item) RTTI