class game.data
Minigame_Def_Record
game.data.Minigame_Def_Record
- 0 properties
- 43 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.MiniGame_Trap_Record> DefaultTrap()RTTIgame.data.MiniGame_Trap_Record? DefaultTrapHandle()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "DefaultTrapHandle", (Minigame_Def_Record_DefaultTrapHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MiniGame_Trap_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_DefaultTrapHandle( game.data.Minigame_Def_Record self );void OverrideProgramsList(out WeakHandle<game.data.Program_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataMinigame_Def_Record", "OverrideProgramsList", (Minigame_Def_Record_OverrideProgramsList x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_OverrideProgramsList( game.data.Minigame_Def_Record self, WeakHandle<game.data.Program_Record>[] outList );int GetOverrideProgramsListCount()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "GetOverrideProgramsListCount", (Minigame_Def_Record_GetOverrideProgramsListCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GetOverrideProgramsListCount( game.data.Minigame_Def_Record self );WeakHandle<game.data.Program_Record> GetOverrideProgramsListItem(int index)RTTIgame.data.Program_Record? GetOverrideProgramsListItemHandle(int index)RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "GetOverrideProgramsListItemHandle", (Minigame_Def_Record_GetOverrideProgramsListItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Program_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GetOverrideProgramsListItemHandle( game.data.Minigame_Def_Record self, int index );bool OverrideProgramsListContains(WeakHandle<game.data.Program_Record> item)RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "OverrideProgramsListContains", (Minigame_Def_Record_OverrideProgramsListContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_OverrideProgramsListContains( game.data.Minigame_Def_Record self, WeakHandle<game.data.Program_Record> item );void AdditionalProgramsList(out WeakHandle<game.data.Program_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataMinigame_Def_Record", "AdditionalProgramsList", (Minigame_Def_Record_AdditionalProgramsList x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_AdditionalProgramsList( game.data.Minigame_Def_Record self, WeakHandle<game.data.Program_Record>[] outList );int GetAdditionalProgramsListCount()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "GetAdditionalProgramsListCount", (Minigame_Def_Record_GetAdditionalProgramsListCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GetAdditionalProgramsListCount( game.data.Minigame_Def_Record self );WeakHandle<game.data.Program_Record> GetAdditionalProgramsListItem(int index)RTTIgame.data.Program_Record? GetAdditionalProgramsListItemHandle(int index)RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "GetAdditionalProgramsListItemHandle", (Minigame_Def_Record_GetAdditionalProgramsListItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Program_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GetAdditionalProgramsListItemHandle( game.data.Minigame_Def_Record self, int index );bool AdditionalProgramsListContains(WeakHandle<game.data.Program_Record> item)RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "AdditionalProgramsListContains", (Minigame_Def_Record_AdditionalProgramsListContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_AdditionalProgramsListContains( game.data.Minigame_Def_Record self, WeakHandle<game.data.Program_Record> item );void ForbiddenProgramsList(out WeakHandle<game.data.Program_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataMinigame_Def_Record", "ForbiddenProgramsList", (Minigame_Def_Record_ForbiddenProgramsList x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_ForbiddenProgramsList( game.data.Minigame_Def_Record self, WeakHandle<game.data.Program_Record>[] outList );int GetForbiddenProgramsListCount()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "GetForbiddenProgramsListCount", (Minigame_Def_Record_GetForbiddenProgramsListCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GetForbiddenProgramsListCount( game.data.Minigame_Def_Record self );WeakHandle<game.data.Program_Record> GetForbiddenProgramsListItem(int index)RTTIgame.data.Program_Record? GetForbiddenProgramsListItemHandle(int index)RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "GetForbiddenProgramsListItemHandle", (Minigame_Def_Record_GetForbiddenProgramsListItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Program_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GetForbiddenProgramsListItemHandle( game.data.Minigame_Def_Record self, int index );bool ForbiddenProgramsListContains(WeakHandle<game.data.Program_Record> item)RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "ForbiddenProgramsListContains", (Minigame_Def_Record_ForbiddenProgramsListContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_ForbiddenProgramsListContains( game.data.Minigame_Def_Record self, WeakHandle<game.data.Program_Record> item );void GridTraps(out WeakHandle<game.data.RowTraps_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataMinigame_Def_Record", "GridTraps", (Minigame_Def_Record_GridTraps x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GridTraps( game.data.Minigame_Def_Record self, WeakHandle<game.data.RowTraps_Record>[] outList );int GetGridTrapsCount()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "GetGridTrapsCount", (Minigame_Def_Record_GetGridTrapsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GetGridTrapsCount( game.data.Minigame_Def_Record self );WeakHandle<game.data.RowTraps_Record> GetGridTrapsItem(int index)RTTIgame.data.RowTraps_Record? GetGridTrapsItemHandle(int index)RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "GetGridTrapsItemHandle", (Minigame_Def_Record_GetGridTrapsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.RowTraps_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GetGridTrapsItemHandle( game.data.Minigame_Def_Record self, int index );bool GridTrapsContains(WeakHandle<game.data.RowTraps_Record> item)RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "GridTrapsContains", (Minigame_Def_Record_GridTrapsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GridTrapsContains( game.data.Minigame_Def_Record self, WeakHandle<game.data.RowTraps_Record> item );void GridSymbols(out WeakHandle<game.data.RowSymbols_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataMinigame_Def_Record", "GridSymbols", (Minigame_Def_Record_GridSymbols x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GridSymbols( game.data.Minigame_Def_Record self, WeakHandle<game.data.RowSymbols_Record>[] outList );int GetGridSymbolsCount()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "GetGridSymbolsCount", (Minigame_Def_Record_GetGridSymbolsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GetGridSymbolsCount( game.data.Minigame_Def_Record self );WeakHandle<game.data.RowSymbols_Record> GetGridSymbolsItem(int index)RTTIgame.data.RowSymbols_Record? GetGridSymbolsItemHandle(int index)RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "GetGridSymbolsItemHandle", (Minigame_Def_Record_GetGridSymbolsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.RowSymbols_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GetGridSymbolsItemHandle( game.data.Minigame_Def_Record self, int index );bool GridSymbolsContains(WeakHandle<game.data.RowSymbols_Record> item)RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "GridSymbolsContains", (Minigame_Def_Record_GridSymbolsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GridSymbolsContains( game.data.Minigame_Def_Record self, WeakHandle<game.data.RowSymbols_Record> item );CName BufferFullExitText()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "BufferFullExitText", (Minigame_Def_Record_BufferFullExitText x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_BufferFullExitText( game.data.Minigame_Def_Record self );CName TimeOutExitText()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "TimeOutExitText", (Minigame_Def_Record_TimeOutExitText x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_TimeOutExitText( game.data.Minigame_Def_Record self );CName GenericExitText()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "GenericExitText", (Minigame_Def_Record_GenericExitText x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GenericExitText( game.data.Minigame_Def_Record self );CName SuccessExitText()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "SuccessExitText", (Minigame_Def_Record_SuccessExitText x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_SuccessExitText( game.data.Minigame_Def_Record self );CName GreatSuccessExitText()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "GreatSuccessExitText", (Minigame_Def_Record_GreatSuccessExitText x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GreatSuccessExitText( game.data.Minigame_Def_Record self );CName FailExitText()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "FailExitText", (Minigame_Def_Record_FailExitText x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_FailExitText( game.data.Minigame_Def_Record self );CName CanceledExitText()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "CanceledExitText", (Minigame_Def_Record_CanceledExitText x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_CanceledExitText( game.data.Minigame_Def_Record self );float ExtraDifficulty()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "ExtraDifficulty", (Minigame_Def_Record_ExtraDifficulty x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_ExtraDifficulty( game.data.Minigame_Def_Record self );int GridSize()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "GridSize", (Minigame_Def_Record_GridSize x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_GridSize( game.data.Minigame_Def_Record self );float OverlapProbability()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "OverlapProbability", (Minigame_Def_Record_OverlapProbability x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_OverlapProbability( game.data.Minigame_Def_Record self );float TrapsProbability()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "TrapsProbability", (Minigame_Def_Record_TrapsProbability x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_TrapsProbability( game.data.Minigame_Def_Record self );float TimeLimit()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "TimeLimit", (Minigame_Def_Record_TimeLimit x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_TimeLimit( game.data.Minigame_Def_Record self );int BufferSize()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "BufferSize", (Minigame_Def_Record_BufferSize x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_BufferSize( game.data.Minigame_Def_Record self );bool UseProgression()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "UseProgression", (Minigame_Def_Record_UseProgression x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_UseProgression( game.data.Minigame_Def_Record self );bool SaveSeed()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "SaveSeed", (Minigame_Def_Record_SaveSeed x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_SaveSeed( game.data.Minigame_Def_Record self );bool NoTraps()RTTIre.Hooks.Place( "gamedataMinigame_Def_Record", "NoTraps", (Minigame_Def_Record_NoTraps x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Minigame_Def_Record_NoTraps( game.data.Minigame_Def_Record self );