class game.data
MovementParams_Record
game.data.MovementParams_Record
- 0 properties
- 5 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void Params(out WeakHandle<game.data.MovementParam_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataMovementParams_Record", "Params", (MovementParams_Record_Params x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MovementParams_Record_Params( game.data.MovementParams_Record self, WeakHandle<game.data.MovementParam_Record>[] outList );int GetParamsCount()RTTIre.Hooks.Place( "gamedataMovementParams_Record", "GetParamsCount", (MovementParams_Record_GetParamsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct MovementParams_Record_GetParamsCount( game.data.MovementParams_Record self );WeakHandle<game.data.MovementParam_Record> GetParamsItem(int index)RTTIgame.data.MovementParam_Record? GetParamsItemHandle(int index)RTTIre.Hooks.Place( "gamedataMovementParams_Record", "GetParamsItemHandle", (MovementParams_Record_GetParamsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MovementParam_Record>(); } ); [Msgpack.Gen] public readonly partial record struct MovementParams_Record_GetParamsItemHandle( game.data.MovementParams_Record self, int index );bool ParamsContains(WeakHandle<game.data.MovementParam_Record> item)RTTIre.Hooks.Place( "gamedataMovementParams_Record", "ParamsContains", (MovementParams_Record_ParamsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MovementParams_Record_ParamsContains( game.data.MovementParams_Record self, WeakHandle<game.data.MovementParam_Record> item );