class game.data
MutablePoolValueModifier_Record
game.data.MutablePoolValueModifier_Record
- 0 properties
- 24 functions
Extends game.data.PoolValueModifier_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.StatModifier_Record> EnabledMod()RTTIgame.data.StatModifier_Record? EnabledModHandle()RTTIre.Hooks.Place( "gamedataMutablePoolValueModifier_Record", "EnabledModHandle", (MutablePoolValueModifier_Record_EnabledModHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifier_Record>(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_EnabledModHandle( game.data.MutablePoolValueModifier_Record self );WeakHandle<game.data.StatModifier_Record> DelayOnChangeMod()RTTIgame.data.StatModifier_Record? DelayOnChangeModHandle()RTTIre.Hooks.Place( "gamedataMutablePoolValueModifier_Record", "DelayOnChangeModHandle", (MutablePoolValueModifier_Record_DelayOnChangeModHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifier_Record>(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_DelayOnChangeModHandle( game.data.MutablePoolValueModifier_Record self );void StartDelayMods(out WeakHandle<game.data.StatModifier_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataMutablePoolValueModifier_Record", "StartDelayMods", (MutablePoolValueModifier_Record_StartDelayMods x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_StartDelayMods( game.data.MutablePoolValueModifier_Record self, WeakHandle<game.data.StatModifier_Record>[] outList );int GetStartDelayModsCount()RTTIre.Hooks.Place( "gamedataMutablePoolValueModifier_Record", "GetStartDelayModsCount", (MutablePoolValueModifier_Record_GetStartDelayModsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_GetStartDelayModsCount( game.data.MutablePoolValueModifier_Record self );WeakHandle<game.data.StatModifier_Record> GetStartDelayModsItem(int index)RTTIgame.data.StatModifier_Record? GetStartDelayModsItemHandle(int index)RTTIre.Hooks.Place( "gamedataMutablePoolValueModifier_Record", "GetStartDelayModsItemHandle", (MutablePoolValueModifier_Record_GetStartDelayModsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifier_Record>(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_GetStartDelayModsItemHandle( game.data.MutablePoolValueModifier_Record self, int index );bool StartDelayModsContains(WeakHandle<game.data.StatModifier_Record> item)RTTIre.Hooks.Place( "gamedataMutablePoolValueModifier_Record", "StartDelayModsContains", (MutablePoolValueModifier_Record_StartDelayModsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_StartDelayModsContains( game.data.MutablePoolValueModifier_Record self, WeakHandle<game.data.StatModifier_Record> item );void RangeEndMods(out WeakHandle<game.data.StatModifier_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataMutablePoolValueModifier_Record", "RangeEndMods", (MutablePoolValueModifier_Record_RangeEndMods x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_RangeEndMods( game.data.MutablePoolValueModifier_Record self, WeakHandle<game.data.StatModifier_Record>[] outList );int GetRangeEndModsCount()RTTIre.Hooks.Place( "gamedataMutablePoolValueModifier_Record", "GetRangeEndModsCount", (MutablePoolValueModifier_Record_GetRangeEndModsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_GetRangeEndModsCount( game.data.MutablePoolValueModifier_Record self );WeakHandle<game.data.StatModifier_Record> GetRangeEndModsItem(int index)RTTIgame.data.StatModifier_Record? GetRangeEndModsItemHandle(int index)RTTIre.Hooks.Place( "gamedataMutablePoolValueModifier_Record", "GetRangeEndModsItemHandle", (MutablePoolValueModifier_Record_GetRangeEndModsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifier_Record>(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_GetRangeEndModsItemHandle( game.data.MutablePoolValueModifier_Record self, int index );bool RangeEndModsContains(WeakHandle<game.data.StatModifier_Record> item)RTTIre.Hooks.Place( "gamedataMutablePoolValueModifier_Record", "RangeEndModsContains", (MutablePoolValueModifier_Record_RangeEndModsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_RangeEndModsContains( game.data.MutablePoolValueModifier_Record self, WeakHandle<game.data.StatModifier_Record> item );void RangeBeginMods(out WeakHandle<game.data.StatModifier_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataMutablePoolValueModifier_Record", "RangeBeginMods", (MutablePoolValueModifier_Record_RangeBeginMods x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_RangeBeginMods( game.data.MutablePoolValueModifier_Record self, WeakHandle<game.data.StatModifier_Record>[] outList );int GetRangeBeginModsCount()RTTIre.Hooks.Place( "gamedataMutablePoolValueModifier_Record", "GetRangeBeginModsCount", (MutablePoolValueModifier_Record_GetRangeBeginModsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_GetRangeBeginModsCount( game.data.MutablePoolValueModifier_Record self );WeakHandle<game.data.StatModifier_Record> GetRangeBeginModsItem(int index)RTTIgame.data.StatModifier_Record? GetRangeBeginModsItemHandle(int index)RTTIre.Hooks.Place( "gamedataMutablePoolValueModifier_Record", "GetRangeBeginModsItemHandle", (MutablePoolValueModifier_Record_GetRangeBeginModsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifier_Record>(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_GetRangeBeginModsItemHandle( game.data.MutablePoolValueModifier_Record self, int index );bool RangeBeginModsContains(WeakHandle<game.data.StatModifier_Record> item)RTTIre.Hooks.Place( "gamedataMutablePoolValueModifier_Record", "RangeBeginModsContains", (MutablePoolValueModifier_Record_RangeBeginModsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_RangeBeginModsContains( game.data.MutablePoolValueModifier_Record self, WeakHandle<game.data.StatModifier_Record> item );void ValuePerSecMods(out WeakHandle<game.data.StatModifier_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataMutablePoolValueModifier_Record", "ValuePerSecMods", (MutablePoolValueModifier_Record_ValuePerSecMods x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_ValuePerSecMods( game.data.MutablePoolValueModifier_Record self, WeakHandle<game.data.StatModifier_Record>[] outList );int GetValuePerSecModsCount()RTTIre.Hooks.Place( "gamedataMutablePoolValueModifier_Record", "GetValuePerSecModsCount", (MutablePoolValueModifier_Record_GetValuePerSecModsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_GetValuePerSecModsCount( game.data.MutablePoolValueModifier_Record self );WeakHandle<game.data.StatModifier_Record> GetValuePerSecModsItem(int index)RTTIgame.data.StatModifier_Record? GetValuePerSecModsItemHandle(int index)RTTIre.Hooks.Place( "gamedataMutablePoolValueModifier_Record", "GetValuePerSecModsItemHandle", (MutablePoolValueModifier_Record_GetValuePerSecModsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifier_Record>(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_GetValuePerSecModsItemHandle( game.data.MutablePoolValueModifier_Record self, int index );bool ValuePerSecModsContains(WeakHandle<game.data.StatModifier_Record> item)RTTIre.Hooks.Place( "gamedataMutablePoolValueModifier_Record", "ValuePerSecModsContains", (MutablePoolValueModifier_Record_ValuePerSecModsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MutablePoolValueModifier_Record_ValuePerSecModsContains( game.data.MutablePoolValueModifier_Record self, WeakHandle<game.data.StatModifier_Record> item );