class game.data
PoolValueModifier_Record
game.data.PoolValueModifier_Record
- 0 properties
- 7 functions
- 1 derived class
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float StartDelay()RTTIre.Hooks.Place( "gamedataPoolValueModifier_Record", "StartDelay", (PoolValueModifier_Record_StartDelay x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PoolValueModifier_Record_StartDelay( game.data.PoolValueModifier_Record self );float ValuePerSec()RTTIre.Hooks.Place( "gamedataPoolValueModifier_Record", "ValuePerSec", (PoolValueModifier_Record_ValuePerSec x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PoolValueModifier_Record_ValuePerSec( game.data.PoolValueModifier_Record self );float RangeBegin()RTTIre.Hooks.Place( "gamedataPoolValueModifier_Record", "RangeBegin", (PoolValueModifier_Record_RangeBegin x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PoolValueModifier_Record_RangeBegin( game.data.PoolValueModifier_Record self );float RangeEnd()RTTIre.Hooks.Place( "gamedataPoolValueModifier_Record", "RangeEnd", (PoolValueModifier_Record_RangeEnd x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PoolValueModifier_Record_RangeEnd( game.data.PoolValueModifier_Record self );bool Enabled()RTTIre.Hooks.Place( "gamedataPoolValueModifier_Record", "Enabled", (PoolValueModifier_Record_Enabled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PoolValueModifier_Record_Enabled( game.data.PoolValueModifier_Record self );bool UsingPointValues()RTTIre.Hooks.Place( "gamedataPoolValueModifier_Record", "UsingPointValues", (PoolValueModifier_Record_UsingPointValues x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PoolValueModifier_Record_UsingPointValues( game.data.PoolValueModifier_Record self );bool DelayOnChange()RTTIre.Hooks.Place( "gamedataPoolValueModifier_Record", "DelayOnChange", (PoolValueModifier_Record_DelayOnChange x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PoolValueModifier_Record_DelayOnChange( game.data.PoolValueModifier_Record self );