class game.data
NetworkPingingParameteres_Record
game.data.NetworkPingingParameteres_Record
- 0 properties
- 24 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.VirtualNetwork_Record> VirtualNetwork()RTTIgame.data.VirtualNetwork_Record? VirtualNetworkHandle()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "VirtualNetworkHandle", (NetworkPingingParameteres_Record_VirtualNetworkHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.VirtualNetwork_Record>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_VirtualNetworkHandle( game.data.NetworkPingingParameteres_Record self );float DirectPingDuration()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "DirectPingDuration", (NetworkPingingParameteres_Record_DirectPingDuration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_DirectPingDuration( game.data.NetworkPingingParameteres_Record self );float PingRange()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "PingRange", (NetworkPingingParameteres_Record_PingRange x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_PingRange( game.data.NetworkPingingParameteres_Record self );float PulseRange()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "PulseRange", (NetworkPingingParameteres_Record_PulseRange x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_PulseRange( game.data.NetworkPingingParameteres_Record self );float RevealMasterAfterLeavingFocusDuration()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "RevealMasterAfterLeavingFocusDuration", (NetworkPingingParameteres_Record_RevealMasterAfterLeavingFocusDuration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_RevealMasterAfterLeavingFocusDuration( game.data.NetworkPingingParameteres_Record self );float NetworkRevealDuration()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "NetworkRevealDuration", (NetworkPingingParameteres_Record_NetworkRevealDuration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_NetworkRevealDuration( game.data.NetworkPingingParameteres_Record self );float RevealLinksAfterLeavingFocusDuration()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "RevealLinksAfterLeavingFocusDuration", (NetworkPingingParameteres_Record_RevealLinksAfterLeavingFocusDuration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_RevealLinksAfterLeavingFocusDuration( game.data.NetworkPingingParameteres_Record self );float SpacePingDuration()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "SpacePingDuration", (NetworkPingingParameteres_Record_SpacePingDuration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_SpacePingDuration( game.data.NetworkPingingParameteres_Record self );int MaxFreePingLinks()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "MaxFreePingLinks", (NetworkPingingParameteres_Record_MaxFreePingLinks x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_MaxFreePingLinks( game.data.NetworkPingingParameteres_Record self );int AmmountOfIntervals()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "AmmountOfIntervals", (NetworkPingingParameteres_Record_AmmountOfIntervals x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_AmmountOfIntervals( game.data.NetworkPingingParameteres_Record self );float SpacePingAppearModifier()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "SpacePingAppearModifier", (NetworkPingingParameteres_Record_SpacePingAppearModifier x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_SpacePingAppearModifier( game.data.NetworkPingingParameteres_Record self );bool AllowSimultanousPinging()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "AllowSimultanousPinging", (NetworkPingingParameteres_Record_AllowSimultanousPinging x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_AllowSimultanousPinging( game.data.NetworkPingingParameteres_Record self );bool ForceInstantBeamKill()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "ForceInstantBeamKill", (NetworkPingingParameteres_Record_ForceInstantBeamKill x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_ForceInstantBeamKill( game.data.NetworkPingingParameteres_Record self );bool ShouldNetworkElementsPersistAfterFocus()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "ShouldNetworkElementsPersistAfterFocus", (NetworkPingingParameteres_Record_ShouldNetworkElementsPersistAfterFocus x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_ShouldNetworkElementsPersistAfterFocus( game.data.NetworkPingingParameteres_Record self );bool RevealSlave()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "RevealSlave", (NetworkPingingParameteres_Record_RevealSlave x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_RevealSlave( game.data.NetworkPingingParameteres_Record self );bool UsePulse()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "UsePulse", (NetworkPingingParameteres_Record_UsePulse x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_UsePulse( game.data.NetworkPingingParameteres_Record self );bool ShouldRevealNetworkAfterPulse()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "ShouldRevealNetworkAfterPulse", (NetworkPingingParameteres_Record_ShouldRevealNetworkAfterPulse x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_ShouldRevealNetworkAfterPulse( game.data.NetworkPingingParameteres_Record self );bool SuppressPingIfBackdoorsFound()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "SuppressPingIfBackdoorsFound", (NetworkPingingParameteres_Record_SuppressPingIfBackdoorsFound x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_SuppressPingIfBackdoorsFound( game.data.NetworkPingingParameteres_Record self );bool RevealMaster()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "RevealMaster", (NetworkPingingParameteres_Record_RevealMaster x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_RevealMaster( game.data.NetworkPingingParameteres_Record self );bool PulseRealObjects()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "PulseRealObjects", (NetworkPingingParameteres_Record_PulseRealObjects x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_PulseRealObjects( game.data.NetworkPingingParameteres_Record self );bool ReavealNetworkOnMaster()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "ReavealNetworkOnMaster", (NetworkPingingParameteres_Record_ReavealNetworkOnMaster x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_ReavealNetworkOnMaster( game.data.NetworkPingingParameteres_Record self );bool QuickHacksExposedByDefaul()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "QuickHacksExposedByDefaul", (NetworkPingingParameteres_Record_QuickHacksExposedByDefaul x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_QuickHacksExposedByDefaul( game.data.NetworkPingingParameteres_Record self );bool ShowOnlyTargetQuickHacks()RTTIre.Hooks.Place( "gamedataNetworkPingingParameteres_Record", "ShowOnlyTargetQuickHacks", (NetworkPingingParameteres_Record_ShowOnlyTargetQuickHacks x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkPingingParameteres_Record_ShowOnlyTargetQuickHacks( game.data.NetworkPingingParameteres_Record self );