ParticleDamage_Record class
game.data.ParticleDamage_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.Attack_Record> Attack()RTTIgame.data.Attack_Record? AttackHandle()RTTIred.ResourceReferenceScriptToken ParticlePath()RTTIfloat Cooldown()RTTI