class game.data
PassiveProficiencyBonusUIData_Record
game.data.PassiveProficiencyBonusUIData_Record
- 0 properties
- 15 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
int[] IntValues()RTTIint GetIntValuesCount()RTTIre.Hooks.Place( "gamedataPassiveProficiencyBonusUIData_Record", "GetIntValuesCount", (PassiveProficiencyBonusUIData_Record_GetIntValuesCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PassiveProficiencyBonusUIData_Record_GetIntValuesCount( game.data.PassiveProficiencyBonusUIData_Record self );int GetIntValuesItem(int index)RTTIre.Hooks.Place( "gamedataPassiveProficiencyBonusUIData_Record", "GetIntValuesItem", (PassiveProficiencyBonusUIData_Record_GetIntValuesItem x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PassiveProficiencyBonusUIData_Record_GetIntValuesItem( game.data.PassiveProficiencyBonusUIData_Record self, int index );bool IntValuesContains(int item)RTTIre.Hooks.Place( "gamedataPassiveProficiencyBonusUIData_Record", "IntValuesContains", (PassiveProficiencyBonusUIData_Record_IntValuesContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PassiveProficiencyBonusUIData_Record_IntValuesContains( game.data.PassiveProficiencyBonusUIData_Record self, int item );float[] FloatValues()RTTIint GetFloatValuesCount()RTTIre.Hooks.Place( "gamedataPassiveProficiencyBonusUIData_Record", "GetFloatValuesCount", (PassiveProficiencyBonusUIData_Record_GetFloatValuesCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PassiveProficiencyBonusUIData_Record_GetFloatValuesCount( game.data.PassiveProficiencyBonusUIData_Record self );float GetFloatValuesItem(int index)RTTIre.Hooks.Place( "gamedataPassiveProficiencyBonusUIData_Record", "GetFloatValuesItem", (PassiveProficiencyBonusUIData_Record_GetFloatValuesItem x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PassiveProficiencyBonusUIData_Record_GetFloatValuesItem( game.data.PassiveProficiencyBonusUIData_Record self, int index );bool FloatValuesContains(float item)RTTIre.Hooks.Place( "gamedataPassiveProficiencyBonusUIData_Record", "FloatValuesContains", (PassiveProficiencyBonusUIData_Record_FloatValuesContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PassiveProficiencyBonusUIData_Record_FloatValuesContains( game.data.PassiveProficiencyBonusUIData_Record self, float item );void Stats(out WeakHandle<game.data.Stat_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataPassiveProficiencyBonusUIData_Record", "Stats", (PassiveProficiencyBonusUIData_Record_Stats x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PassiveProficiencyBonusUIData_Record_Stats( game.data.PassiveProficiencyBonusUIData_Record self, WeakHandle<game.data.Stat_Record>[] outList );int GetStatsCount()RTTIre.Hooks.Place( "gamedataPassiveProficiencyBonusUIData_Record", "GetStatsCount", (PassiveProficiencyBonusUIData_Record_GetStatsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PassiveProficiencyBonusUIData_Record_GetStatsCount( game.data.PassiveProficiencyBonusUIData_Record self );WeakHandle<game.data.Stat_Record> GetStatsItem(int index)RTTIgame.data.Stat_Record? GetStatsItemHandle(int index)RTTIre.Hooks.Place( "gamedataPassiveProficiencyBonusUIData_Record", "GetStatsItemHandle", (PassiveProficiencyBonusUIData_Record_GetStatsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Stat_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PassiveProficiencyBonusUIData_Record_GetStatsItemHandle( game.data.PassiveProficiencyBonusUIData_Record self, int index );bool StatsContains(WeakHandle<game.data.Stat_Record> item)RTTIre.Hooks.Place( "gamedataPassiveProficiencyBonusUIData_Record", "StatsContains", (PassiveProficiencyBonusUIData_Record_StatsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PassiveProficiencyBonusUIData_Record_StatsContains( game.data.PassiveProficiencyBonusUIData_Record self, WeakHandle<game.data.Stat_Record> item );CName Loc_name_key()RTTIre.Hooks.Place( "gamedataPassiveProficiencyBonusUIData_Record", "Loc_name_key", (PassiveProficiencyBonusUIData_Record_Loc_name_key x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct PassiveProficiencyBonusUIData_Record_Loc_name_key( game.data.PassiveProficiencyBonusUIData_Record self );CName Loc_desc_key()RTTIre.Hooks.Place( "gamedataPassiveProficiencyBonusUIData_Record", "Loc_desc_key", (PassiveProficiencyBonusUIData_Record_Loc_desc_key x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct PassiveProficiencyBonusUIData_Record_Loc_desc_key( game.data.PassiveProficiencyBonusUIData_Record self );