class game.data
PreventionHeatTable_Record
game.data.PreventionHeatTable_Record
- 0 properties
- 71 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
string DisplayName()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "DisplayName", (PreventionHeatTable_Record_DisplayName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_DisplayName( game.data.PreventionHeatTable_Record self );WeakHandle<game.data.StrategyData_Record> Strategy0()RTTIgame.data.StrategyData_Record? Strategy0Handle()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "Strategy0Handle", (PreventionHeatTable_Record_Strategy0Handle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StrategyData_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_Strategy0Handle( game.data.PreventionHeatTable_Record self );WeakHandle<game.data.StrategyData_Record> Strategy1()RTTIgame.data.StrategyData_Record? Strategy1Handle()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "Strategy1Handle", (PreventionHeatTable_Record_Strategy1Handle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StrategyData_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_Strategy1Handle( game.data.PreventionHeatTable_Record self );WeakHandle<game.data.StrategyData_Record> Strategy2()RTTIgame.data.StrategyData_Record? Strategy2Handle()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "Strategy2Handle", (PreventionHeatTable_Record_Strategy2Handle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StrategyData_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_Strategy2Handle( game.data.PreventionHeatTable_Record self );WeakHandle<game.data.StrategyData_Record> Strategy3()RTTIgame.data.StrategyData_Record? Strategy3Handle()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "Strategy3Handle", (PreventionHeatTable_Record_Strategy3Handle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StrategyData_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_Strategy3Handle( game.data.PreventionHeatTable_Record self );WeakHandle<game.data.StrategyData_Record> Strategy4()RTTIgame.data.StrategyData_Record? Strategy4Handle()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "Strategy4Handle", (PreventionHeatTable_Record_Strategy4Handle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StrategyData_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_Strategy4Handle( game.data.PreventionHeatTable_Record self );WeakHandle<game.data.StrategyData_Record> Strategy5()RTTIgame.data.StrategyData_Record? Strategy5Handle()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "Strategy5Handle", (PreventionHeatTable_Record_Strategy5Handle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StrategyData_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_Strategy5Handle( game.data.PreventionHeatTable_Record self );WeakHandle<game.data.StrategyData_Record> Strategy6()RTTIgame.data.StrategyData_Record? Strategy6Handle()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "Strategy6Handle", (PreventionHeatTable_Record_Strategy6Handle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StrategyData_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_Strategy6Handle( game.data.PreventionHeatTable_Record self );WeakHandle<game.data.StrategyData_Record> Strategy7()RTTIgame.data.StrategyData_Record? Strategy7Handle()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "Strategy7Handle", (PreventionHeatTable_Record_Strategy7Handle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StrategyData_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_Strategy7Handle( game.data.PreventionHeatTable_Record self );Vector2 AvSpawnRange()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "AvSpawnRange", (PreventionHeatTable_Record_AvSpawnRange x) => { return re.Hooks.CallOriginal<re.msgpack.Vector2>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_AvSpawnRange( game.data.PreventionHeatTable_Record self );float HeatExplosionPolice()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatExplosionPolice", (PreventionHeatTable_Record_HeatExplosionPolice x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatExplosionPolice( game.data.PreventionHeatTable_Record self );int RoadblockT2TicketAmount()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "RoadblockT2TicketAmount", (PreventionHeatTable_Record_RoadblockT2TicketAmount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_RoadblockT2TicketAmount( game.data.PreventionHeatTable_Record self );float HeatKillMaxTac()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatKillMaxTac", (PreventionHeatTable_Record_HeatKillMaxTac x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatKillMaxTac( game.data.PreventionHeatTable_Record self );float VehicleSpawnCooldown()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "VehicleSpawnCooldown", (PreventionHeatTable_Record_VehicleSpawnCooldown x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_VehicleSpawnCooldown( game.data.PreventionHeatTable_Record self );float AvMaxDistanceForNewRequest()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "AvMaxDistanceForNewRequest", (PreventionHeatTable_Record_AvMaxDistanceForNewRequest x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_AvMaxDistanceForNewRequest( game.data.PreventionHeatTable_Record self );float HeatShootMaxTac()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatShootMaxTac", (PreventionHeatTable_Record_HeatShootMaxTac x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatShootMaxTac( game.data.PreventionHeatTable_Record self );float StateBlinkingStarTime()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "StateBlinkingStarTime", (PreventionHeatTable_Record_StateBlinkingStarTime x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_StateBlinkingStarTime( game.data.PreventionHeatTable_Record self );int RoadblockT1TicketAmount()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "RoadblockT1TicketAmount", (PreventionHeatTable_Record_RoadblockT1TicketAmount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_RoadblockT1TicketAmount( game.data.PreventionHeatTable_Record self );float CrimeAreaRadius()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "CrimeAreaRadius", (PreventionHeatTable_Record_CrimeAreaRadius x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_CrimeAreaRadius( game.data.PreventionHeatTable_Record self );float AvMinDistToSpawnedAV()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "AvMinDistToSpawnedAV", (PreventionHeatTable_Record_AvMinDistToSpawnedAV x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_AvMinDistToSpawnedAV( game.data.PreventionHeatTable_Record self );int SpawnedEngagedCars()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "SpawnedEngagedCars", (PreventionHeatTable_Record_SpawnedEngagedCars x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_SpawnedEngagedCars( game.data.PreventionHeatTable_Record self );float CivVehicleCrimeScoreMultiplier()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "CivVehicleCrimeScoreMultiplier", (PreventionHeatTable_Record_CivVehicleCrimeScoreMultiplier x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_CivVehicleCrimeScoreMultiplier( game.data.PreventionHeatTable_Record self );float HeatKillCiv()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatKillCiv", (PreventionHeatTable_Record_HeatKillCiv x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatKillCiv( game.data.PreventionHeatTable_Record self );float HeatQuickHackPolice()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatQuickHackPolice", (PreventionHeatTable_Record_HeatQuickHackPolice x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatQuickHackPolice( game.data.PreventionHeatTable_Record self );float RoadblockT3Cooldown()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "RoadblockT3Cooldown", (PreventionHeatTable_Record_RoadblockT3Cooldown x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_RoadblockT3Cooldown( game.data.PreventionHeatTable_Record self );float HeatRangeAttackCiv()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatRangeAttackCiv", (PreventionHeatTable_Record_HeatRangeAttackCiv x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatRangeAttackCiv( game.data.PreventionHeatTable_Record self );float HeatCrimeScoreResetTime()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatCrimeScoreResetTime", (PreventionHeatTable_Record_HeatCrimeScoreResetTime x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatCrimeScoreResetTime( game.data.PreventionHeatTable_Record self );int MaxUnitFallbackCount()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "MaxUnitFallbackCount", (PreventionHeatTable_Record_MaxUnitFallbackCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_MaxUnitFallbackCount( game.data.PreventionHeatTable_Record self );float HeatHijackVehicle()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatHijackVehicle", (PreventionHeatTable_Record_HeatHijackVehicle x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatHijackVehicle( game.data.PreventionHeatTable_Record self );int MaxUnitCount()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "MaxUnitCount", (PreventionHeatTable_Record_MaxUnitCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_MaxUnitCount( game.data.PreventionHeatTable_Record self );float HeatExplosionCiv()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatExplosionCiv", (PreventionHeatTable_Record_HeatExplosionCiv x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatExplosionCiv( game.data.PreventionHeatTable_Record self );float HeatRangeAttackPolice()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatRangeAttackPolice", (PreventionHeatTable_Record_HeatRangeAttackPolice x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatRangeAttackPolice( game.data.PreventionHeatTable_Record self );float RoadblockT2Cooldown()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "RoadblockT2Cooldown", (PreventionHeatTable_Record_RoadblockT2Cooldown x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_RoadblockT2Cooldown( game.data.PreventionHeatTable_Record self );float HeatMeleAttackCiv()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatMeleAttackCiv", (PreventionHeatTable_Record_HeatMeleAttackCiv x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatMeleAttackCiv( game.data.PreventionHeatTable_Record self );int SpawnedSupportCars()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "SpawnedSupportCars", (PreventionHeatTable_Record_SpawnedSupportCars x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_SpawnedSupportCars( game.data.PreventionHeatTable_Record self );float AvCooldown()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "AvCooldown", (PreventionHeatTable_Record_AvCooldown x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_AvCooldown( game.data.PreventionHeatTable_Record self );float VehicleTicketCooldown()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "VehicleTicketCooldown", (PreventionHeatTable_Record_VehicleTicketCooldown x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_VehicleTicketCooldown( game.data.PreventionHeatTable_Record self );int FallbackVehicleSpawnFailedAttempts()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "FallbackVehicleSpawnFailedAttempts", (PreventionHeatTable_Record_FallbackVehicleSpawnFailedAttempts x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_FallbackVehicleSpawnFailedAttempts( game.data.PreventionHeatTable_Record self );float PoliceVehicleCrimeScoreMultiplier()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "PoliceVehicleCrimeScoreMultiplier", (PreventionHeatTable_Record_PoliceVehicleCrimeScoreMultiplier x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_PoliceVehicleCrimeScoreMultiplier( game.data.PreventionHeatTable_Record self );int AvSpawnPointsPerRequest()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "AvSpawnPointsPerRequest", (PreventionHeatTable_Record_AvSpawnPointsPerRequest x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_AvSpawnPointsPerRequest( game.data.PreventionHeatTable_Record self );float StateBufferTimer()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "StateBufferTimer", (PreventionHeatTable_Record_StateBufferTimer x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_StateBufferTimer( game.data.PreventionHeatTable_Record self );int RoadblockT3TicketAmount()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "RoadblockT3TicketAmount", (PreventionHeatTable_Record_RoadblockT3TicketAmount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_RoadblockT3TicketAmount( game.data.PreventionHeatTable_Record self );float HeatThresholdCapacity()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatThresholdCapacity", (PreventionHeatTable_Record_HeatThresholdCapacity x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatThresholdCapacity( game.data.PreventionHeatTable_Record self );float HeatKillPolice()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatKillPolice", (PreventionHeatTable_Record_HeatKillPolice x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatKillPolice( game.data.PreventionHeatTable_Record self );float HeatQuickHackCiv()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatQuickHackCiv", (PreventionHeatTable_Record_HeatQuickHackCiv x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatQuickHackCiv( game.data.PreventionHeatTable_Record self );float HeatStealPoliceVehicle()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatStealPoliceVehicle", (PreventionHeatTable_Record_HeatStealPoliceVehicle x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatStealPoliceVehicle( game.data.PreventionHeatTable_Record self );float RoadblockT1Cooldown()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "RoadblockT1Cooldown", (PreventionHeatTable_Record_RoadblockT1Cooldown x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_RoadblockT1Cooldown( game.data.PreventionHeatTable_Record self );float HeatMeleAttackPolice()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HeatMeleAttackPolice", (PreventionHeatTable_Record_HeatMeleAttackPolice x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HeatMeleAttackPolice( game.data.PreventionHeatTable_Record self );float StateGreyStarTime()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "StateGreyStarTime", (PreventionHeatTable_Record_StateGreyStarTime x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_StateGreyStarTime( game.data.PreventionHeatTable_Record self );int VehicleTicketsAmount()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "VehicleTicketsAmount", (PreventionHeatTable_Record_VehicleTicketsAmount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_VehicleTicketsAmount( game.data.PreventionHeatTable_Record self );float FallbackMaxDistanceToRoad()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "FallbackMaxDistanceToRoad", (PreventionHeatTable_Record_FallbackMaxDistanceToRoad x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_FallbackMaxDistanceToRoad( game.data.PreventionHeatTable_Record self );float FallbackMaxHeightDifference()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "FallbackMaxHeightDifference", (PreventionHeatTable_Record_FallbackMaxHeightDifference x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_FallbackMaxHeightDifference( game.data.PreventionHeatTable_Record self );float FallbackMaxDistanceForHeight()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "FallbackMaxDistanceForHeight", (PreventionHeatTable_Record_FallbackMaxDistanceForHeight x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_FallbackMaxDistanceForHeight( game.data.PreventionHeatTable_Record self );float IdleStateTransitionDelay()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "IdleStateTransitionDelay", (PreventionHeatTable_Record_IdleStateTransitionDelay x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_IdleStateTransitionDelay( game.data.PreventionHeatTable_Record self );float IntroRadioStateTransitionDelay()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "IntroRadioStateTransitionDelay", (PreventionHeatTable_Record_IntroRadioStateTransitionDelay x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_IntroRadioStateTransitionDelay( game.data.PreventionHeatTable_Record self );float HackLoopTimeToHack()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HackLoopTimeToHack", (PreventionHeatTable_Record_HackLoopTimeToHack x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HackLoopTimeToHack( game.data.PreventionHeatTable_Record self );float HackLoopTimeToHack2()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HackLoopTimeToHack2", (PreventionHeatTable_Record_HackLoopTimeToHack2 x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HackLoopTimeToHack2( game.data.PreventionHeatTable_Record self );float HackLoopTimeToHack3()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HackLoopTimeToHack3", (PreventionHeatTable_Record_HackLoopTimeToHack3 x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HackLoopTimeToHack3( game.data.PreventionHeatTable_Record self );float HackLoopHackDuration()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HackLoopHackDuration", (PreventionHeatTable_Record_HackLoopHackDuration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HackLoopHackDuration( game.data.PreventionHeatTable_Record self );float HackLoopDurationInGoodSpot()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HackLoopDurationInGoodSpot", (PreventionHeatTable_Record_HackLoopDurationInGoodSpot x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HackLoopDurationInGoodSpot( game.data.PreventionHeatTable_Record self );float HackLoopPlayerVehicleMaxtacDistance()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "HackLoopPlayerVehicleMaxtacDistance", (PreventionHeatTable_Record_HackLoopPlayerVehicleMaxtacDistance x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_HackLoopPlayerVehicleMaxtacDistance( game.data.PreventionHeatTable_Record self );float TimeBetweenAVSpawnsAfterEncounter()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "TimeBetweenAVSpawnsAfterEncounter", (PreventionHeatTable_Record_TimeBetweenAVSpawnsAfterEncounter x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_TimeBetweenAVSpawnsAfterEncounter( game.data.PreventionHeatTable_Record self );bool IsVehicleHackingLoopEnabled()RTTIre.Hooks.Place( "gamedataPreventionHeatTable_Record", "IsVehicleHackingLoopEnabled", (PreventionHeatTable_Record_IsVehicleHackingLoopEnabled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionHeatTable_Record_IsVehicleHackingLoopEnabled( game.data.PreventionHeatTable_Record self );