class game.data
PreventionUnitPoolData_Record
game.data.PreventionUnitPoolData_Record
- 0 properties
- 3 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.Character_Record> CharacterRecord()RTTIgame.data.Character_Record? CharacterRecordHandle()RTTIre.Hooks.Place( "gamedataPreventionUnitPoolData_Record", "CharacterRecordHandle", (PreventionUnitPoolData_Record_CharacterRecordHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Character_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionUnitPoolData_Record_CharacterRecordHandle( game.data.PreventionUnitPoolData_Record self );float Weight()RTTIre.Hooks.Place( "gamedataPreventionUnitPoolData_Record", "Weight", (PreventionUnitPoolData_Record_Weight x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionUnitPoolData_Record_Weight( game.data.PreventionUnitPoolData_Record self );