class game.data
RPGAction_Record
game.data.RPGAction_Record
- 0 properties
- 8 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.RewardBase_Record> Reward()RTTIgame.data.RewardBase_Record? RewardHandle()RTTIre.Hooks.Place( "gamedataRPGAction_Record", "RewardHandle", (RPGAction_Record_RewardHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.RewardBase_Record>(); } ); [Msgpack.Gen] public readonly partial record struct RPGAction_Record_RewardHandle( game.data.RPGAction_Record self );void Prereqs(out WeakHandle<game.data.IPrereq_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataRPGAction_Record", "Prereqs", (RPGAction_Record_Prereqs x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RPGAction_Record_Prereqs( game.data.RPGAction_Record self, WeakHandle<game.data.IPrereq_Record>[] outList );int GetPrereqsCount()RTTIre.Hooks.Place( "gamedataRPGAction_Record", "GetPrereqsCount", (RPGAction_Record_GetPrereqsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct RPGAction_Record_GetPrereqsCount( game.data.RPGAction_Record self );WeakHandle<game.data.IPrereq_Record> GetPrereqsItem(int index)RTTIgame.data.IPrereq_Record? GetPrereqsItemHandle(int index)RTTIre.Hooks.Place( "gamedataRPGAction_Record", "GetPrereqsItemHandle", (RPGAction_Record_GetPrereqsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.IPrereq_Record>(); } ); [Msgpack.Gen] public readonly partial record struct RPGAction_Record_GetPrereqsItemHandle( game.data.RPGAction_Record self, int index );bool PrereqsContains(WeakHandle<game.data.IPrereq_Record> item)RTTIre.Hooks.Place( "gamedataRPGAction_Record", "PrereqsContains", (RPGAction_Record_PrereqsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RPGAction_Record_PrereqsContains( game.data.RPGAction_Record self, WeakHandle<game.data.IPrereq_Record> item );CName ActionName()RTTIre.Hooks.Place( "gamedataRPGAction_Record", "ActionName", (RPGAction_Record_ActionName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct RPGAction_Record_ActionName( game.data.RPGAction_Record self );