class game.data
ScreenMessageData_Record
game.data.ScreenMessageData_Record
- 0 properties
- 27 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
string FriendlyName()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "FriendlyName", (ScreenMessageData_Record_FriendlyName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_FriendlyName( game.data.ScreenMessageData_Record self );string FontPath()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "FontPath", (ScreenMessageData_Record_FontPath x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_FontPath( game.data.ScreenMessageData_Record self );WeakHandle<game.data.UIIcon_Record> BackgroundTextureID()RTTIgame.data.UIIcon_Record? BackgroundTextureIDHandle()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "BackgroundTextureIDHandle", (ScreenMessageData_Record_BackgroundTextureIDHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.UIIcon_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_BackgroundTextureIDHandle( game.data.ScreenMessageData_Record self );WeakHandle<game.data.ScreenMessagesList_Record> MessageGroup()RTTIgame.data.ScreenMessagesList_Record? MessageGroupHandle()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "MessageGroupHandle", (ScreenMessageData_Record_MessageGroupHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.ScreenMessagesList_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_MessageGroupHandle( game.data.ScreenMessageData_Record self );int[] TextColor()RTTIint GetTextColorCount()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "GetTextColorCount", (ScreenMessageData_Record_GetTextColorCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_GetTextColorCount( game.data.ScreenMessageData_Record self );int GetTextColorItem(int index)RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "GetTextColorItem", (ScreenMessageData_Record_GetTextColorItem x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_GetTextColorItem( game.data.ScreenMessageData_Record self, int index );bool TextColorContains(int item)RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "TextColorContains", (ScreenMessageData_Record_TextColorContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_TextColorContains( game.data.ScreenMessageData_Record self, int item );int[] BackgroundColor()RTTIint GetBackgroundColorCount()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "GetBackgroundColorCount", (ScreenMessageData_Record_GetBackgroundColorCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_GetBackgroundColorCount( game.data.ScreenMessageData_Record self );int GetBackgroundColorItem(int index)RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "GetBackgroundColorItem", (ScreenMessageData_Record_GetBackgroundColorItem x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_GetBackgroundColorItem( game.data.ScreenMessageData_Record self, int index );bool BackgroundColorContains(int item)RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "BackgroundColorContains", (ScreenMessageData_Record_BackgroundColorContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_BackgroundColorContains( game.data.ScreenMessageData_Record self, int item );CName TextVerticalAlignment()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "TextVerticalAlignment", (ScreenMessageData_Record_TextVerticalAlignment x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_TextVerticalAlignment( game.data.ScreenMessageData_Record self );CName FontStyle()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "FontStyle", (ScreenMessageData_Record_FontStyle x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_FontStyle( game.data.ScreenMessageData_Record self );CName LocalizedDescription()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "LocalizedDescription", (ScreenMessageData_Record_LocalizedDescription x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_LocalizedDescription( game.data.ScreenMessageData_Record self );CName TextHorizontalAlignment()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "TextHorizontalAlignment", (ScreenMessageData_Record_TextHorizontalAlignment x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_TextHorizontalAlignment( game.data.ScreenMessageData_Record self );CName LocalizedName()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "LocalizedName", (ScreenMessageData_Record_LocalizedName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_LocalizedName( game.data.ScreenMessageData_Record self );float RightMargin()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "RightMargin", (ScreenMessageData_Record_RightMargin x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_RightMargin( game.data.ScreenMessageData_Record self );float LeftMargin()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "LeftMargin", (ScreenMessageData_Record_LeftMargin x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_LeftMargin( game.data.ScreenMessageData_Record self );float BottomMargin()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "BottomMargin", (ScreenMessageData_Record_BottomMargin x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_BottomMargin( game.data.ScreenMessageData_Record self );int FontSize()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "FontSize", (ScreenMessageData_Record_FontSize x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_FontSize( game.data.ScreenMessageData_Record self );float TopMargin()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "TopMargin", (ScreenMessageData_Record_TopMargin x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_TopMargin( game.data.ScreenMessageData_Record self );float BackgroundOpacity()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "BackgroundOpacity", (ScreenMessageData_Record_BackgroundOpacity x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_BackgroundOpacity( game.data.ScreenMessageData_Record self );float ScrollSpeed()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "ScrollSpeed", (ScreenMessageData_Record_ScrollSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_ScrollSpeed( game.data.ScreenMessageData_Record self );bool AutoScroll()RTTIre.Hooks.Place( "gamedataScreenMessageData_Record", "AutoScroll", (ScreenMessageData_Record_AutoScroll x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessageData_Record_AutoScroll( game.data.ScreenMessageData_Record self );