class game.data
ScreenMessagesList_Record
game.data.ScreenMessagesList_Record
- 0 properties
- 5 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void Messages(out WeakHandle<game.data.ScreenMessageData_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataScreenMessagesList_Record", "Messages", (ScreenMessagesList_Record_Messages x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessagesList_Record_Messages( game.data.ScreenMessagesList_Record self, WeakHandle<game.data.ScreenMessageData_Record>[] outList );int GetMessagesCount()RTTIre.Hooks.Place( "gamedataScreenMessagesList_Record", "GetMessagesCount", (ScreenMessagesList_Record_GetMessagesCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessagesList_Record_GetMessagesCount( game.data.ScreenMessagesList_Record self );WeakHandle<game.data.ScreenMessageData_Record> GetMessagesItem(int index)RTTIgame.data.ScreenMessageData_Record? GetMessagesItemHandle(int index)RTTIre.Hooks.Place( "gamedataScreenMessagesList_Record", "GetMessagesItemHandle", (ScreenMessagesList_Record_GetMessagesItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.ScreenMessageData_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessagesList_Record_GetMessagesItemHandle( game.data.ScreenMessagesList_Record self, int index );bool MessagesContains(WeakHandle<game.data.ScreenMessageData_Record> item)RTTIre.Hooks.Place( "gamedataScreenMessagesList_Record", "MessagesContains", (ScreenMessagesList_Record_MessagesContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScreenMessagesList_Record_MessagesContains( game.data.ScreenMessagesList_Record self, WeakHandle<game.data.ScreenMessageData_Record> item );