ShooterBackground_Record class
game.data.ShooterBackground_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
None.
Properties
None.
Functions
int GetLayerListCount()RTTIWeakHandle<game.data.ShooterLayerInfo_Record> GetLayerListItem(int index)RTTIgame.data.ShooterLayerInfo_Record? GetLayerListItemHandle(int index)RTTIbool LayerListContains(WeakHandle<game.data.ShooterLayerInfo_Record> item)RTTICName StartSFX()RTTICName StopSFX()RTTI