BlackICE Scripting

class game.data

ShooterBackground_Record

game.data.ShooterBackground_Record

  • 0 properties
  • 7 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void LayerList(out WeakHandle<game.data.ShooterLayerInfo_Record>[] outList) RTTI
  • int GetLayerListCount() RTTI
  • WeakHandle<game.data.ShooterLayerInfo_Record> GetLayerListItem(int index) RTTI
  • game.data.ShooterLayerInfo_Record? GetLayerListItemHandle(int index) RTTI
  • bool LayerListContains(WeakHandle<game.data.ShooterLayerInfo_Record> item) RTTI
  • CName StartSFX() RTTI
  • CName StopSFX() RTTI