BlackICE Scripting

class game.data

ShooterLevelList_Record

game.data.ShooterLevelList_Record

  • 0 properties
  • 5 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void Data(out WeakHandle<game.data.ShooterLevel_Record>[] outList) RTTI
  • int GetDataCount() RTTI
  • WeakHandle<game.data.ShooterLevel_Record> GetDataItem(int index) RTTI
  • game.data.ShooterLevel_Record? GetDataItemHandle(int index) RTTI
  • bool DataContains(WeakHandle<game.data.ShooterLevel_Record> item) RTTI