class game.data
ShooterPowerup_Record
game.data.ShooterPowerup_Record
- 0 properties
- 4 functions
Extends game.data.ShooterObject_Record game.data.ArcadeObject_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
string LibraryWidget()RTTIre.Hooks.Place( "gamedataShooterPowerup_Record", "LibraryWidget", (ShooterPowerup_Record_LibraryWidget x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterPowerup_Record_LibraryWidget( game.data.ShooterPowerup_Record self );CName SfxPick()RTTIre.Hooks.Place( "gamedataShooterPowerup_Record", "SfxPick", (ShooterPowerup_Record_SfxPick x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterPowerup_Record_SfxPick( game.data.ShooterPowerup_Record self );float Value()RTTIre.Hooks.Place( "gamedataShooterPowerup_Record", "Value", (ShooterPowerup_Record_Value x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterPowerup_Record_Value( game.data.ShooterPowerup_Record self );float Scale()RTTIre.Hooks.Place( "gamedataShooterPowerup_Record", "Scale", (ShooterPowerup_Record_Scale x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterPowerup_Record_Scale( game.data.ShooterPowerup_Record self );