BlackICE Scripting

class game.data

SpreadAreaEffector_Record

game.data.SpreadAreaEffector_Record

  • 0 properties
  • 7 functions

Extends game.data.Effector_Record game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void ObjectActions(out WeakHandle<game.data.ObjectAction_Record>[] outList) RTTI
  • int GetObjectActionsCount() RTTI
  • WeakHandle<game.data.ObjectAction_Record> GetObjectActionsItem(int index) RTTI
  • game.data.ObjectAction_Record? GetObjectActionsItemHandle(int index) RTTI
  • bool ObjectActionsContains(WeakHandle<game.data.ObjectAction_Record> item) RTTI
  • int MaxTargetNum() RTTI
  • float Range() RTTI