class game.data
SpreadAreaEffector_Record
game.data.SpreadAreaEffector_Record
- 0 properties
- 7 functions
Extends game.data.Effector_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void ObjectActions(out WeakHandle<game.data.ObjectAction_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataSpreadAreaEffector_Record", "ObjectActions", (SpreadAreaEffector_Record_ObjectActions x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SpreadAreaEffector_Record_ObjectActions( game.data.SpreadAreaEffector_Record self, WeakHandle<game.data.ObjectAction_Record>[] outList );int GetObjectActionsCount()RTTIre.Hooks.Place( "gamedataSpreadAreaEffector_Record", "GetObjectActionsCount", (SpreadAreaEffector_Record_GetObjectActionsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct SpreadAreaEffector_Record_GetObjectActionsCount( game.data.SpreadAreaEffector_Record self );WeakHandle<game.data.ObjectAction_Record> GetObjectActionsItem(int index)RTTIgame.data.ObjectAction_Record? GetObjectActionsItemHandle(int index)RTTIre.Hooks.Place( "gamedataSpreadAreaEffector_Record", "GetObjectActionsItemHandle", (SpreadAreaEffector_Record_GetObjectActionsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.ObjectAction_Record>(); } ); [Msgpack.Gen] public readonly partial record struct SpreadAreaEffector_Record_GetObjectActionsItemHandle( game.data.SpreadAreaEffector_Record self, int index );bool ObjectActionsContains(WeakHandle<game.data.ObjectAction_Record> item)RTTIre.Hooks.Place( "gamedataSpreadAreaEffector_Record", "ObjectActionsContains", (SpreadAreaEffector_Record_ObjectActionsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SpreadAreaEffector_Record_ObjectActionsContains( game.data.SpreadAreaEffector_Record self, WeakHandle<game.data.ObjectAction_Record> item );int MaxTargetNum()RTTIre.Hooks.Place( "gamedataSpreadAreaEffector_Record", "MaxTargetNum", (SpreadAreaEffector_Record_MaxTargetNum x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct SpreadAreaEffector_Record_MaxTargetNum( game.data.SpreadAreaEffector_Record self );float Range()RTTIre.Hooks.Place( "gamedataSpreadAreaEffector_Record", "Range", (SpreadAreaEffector_Record_Range x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct SpreadAreaEffector_Record_Range( game.data.SpreadAreaEffector_Record self );