class game.data
SpreadEffector_Record
game.data.SpreadEffector_Record
- 0 properties
- 4 functions
Extends game.data.Effector_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.ObjectAction_Record> ObjectAction()RTTIgame.data.ObjectAction_Record? ObjectActionHandle()RTTIre.Hooks.Place( "gamedataSpreadEffector_Record", "ObjectActionHandle", (SpreadEffector_Record_ObjectActionHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.ObjectAction_Record>(); } ); [Msgpack.Gen] public readonly partial record struct SpreadEffector_Record_ObjectActionHandle( game.data.SpreadEffector_Record self );CName EffectTag()RTTIre.Hooks.Place( "gamedataSpreadEffector_Record", "EffectTag", (SpreadEffector_Record_EffectTag x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct SpreadEffector_Record_EffectTag( game.data.SpreadEffector_Record self );bool SpreadToAllTargetsInTheArea()RTTIre.Hooks.Place( "gamedataSpreadEffector_Record", "SpreadToAllTargetsInTheArea", (SpreadEffector_Record_SpreadToAllTargetsInTheArea x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SpreadEffector_Record_SpreadToAllTargetsInTheArea( game.data.SpreadEffector_Record self );