class game.data
StatModifierGroup_Record
game.data.StatModifierGroup_Record
- 0 properties
- 16 functions
- 1 derived class
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.StatModifier_Record> StatModsLimitModifier()RTTIgame.data.StatModifier_Record? StatModsLimitModifierHandle()RTTIre.Hooks.Place( "gamedataStatModifierGroup_Record", "StatModsLimitModifierHandle", (StatModifierGroup_Record_StatModsLimitModifierHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifier_Record>(); } ); [Msgpack.Gen] public readonly partial record struct StatModifierGroup_Record_StatModsLimitModifierHandle( game.data.StatModifierGroup_Record self );void StatModifiers(out WeakHandle<game.data.StatModifier_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataStatModifierGroup_Record", "StatModifiers", (StatModifierGroup_Record_StatModifiers x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatModifierGroup_Record_StatModifiers( game.data.StatModifierGroup_Record self, WeakHandle<game.data.StatModifier_Record>[] outList );int GetStatModifiersCount()RTTIre.Hooks.Place( "gamedataStatModifierGroup_Record", "GetStatModifiersCount", (StatModifierGroup_Record_GetStatModifiersCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct StatModifierGroup_Record_GetStatModifiersCount( game.data.StatModifierGroup_Record self );WeakHandle<game.data.StatModifier_Record> GetStatModifiersItem(int index)RTTIgame.data.StatModifier_Record? GetStatModifiersItemHandle(int index)RTTIre.Hooks.Place( "gamedataStatModifierGroup_Record", "GetStatModifiersItemHandle", (StatModifierGroup_Record_GetStatModifiersItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifier_Record>(); } ); [Msgpack.Gen] public readonly partial record struct StatModifierGroup_Record_GetStatModifiersItemHandle( game.data.StatModifierGroup_Record self, int index );bool StatModifiersContains(WeakHandle<game.data.StatModifier_Record> item)RTTIre.Hooks.Place( "gamedataStatModifierGroup_Record", "StatModifiersContains", (StatModifierGroup_Record_StatModifiersContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatModifierGroup_Record_StatModifiersContains( game.data.StatModifierGroup_Record self, WeakHandle<game.data.StatModifier_Record> item );void RelatedModifierGroups(out WeakHandle<game.data.StatModifierGroup_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataStatModifierGroup_Record", "RelatedModifierGroups", (StatModifierGroup_Record_RelatedModifierGroups x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatModifierGroup_Record_RelatedModifierGroups( game.data.StatModifierGroup_Record self, WeakHandle<game.data.StatModifierGroup_Record>[] outList );int GetRelatedModifierGroupsCount()RTTIre.Hooks.Place( "gamedataStatModifierGroup_Record", "GetRelatedModifierGroupsCount", (StatModifierGroup_Record_GetRelatedModifierGroupsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct StatModifierGroup_Record_GetRelatedModifierGroupsCount( game.data.StatModifierGroup_Record self );WeakHandle<game.data.StatModifierGroup_Record> GetRelatedModifierGroupsItem(int index)RTTIgame.data.StatModifierGroup_Record? GetRelatedModifierGroupsItemHandle(int index)RTTIre.Hooks.Place( "gamedataStatModifierGroup_Record", "GetRelatedModifierGroupsItemHandle", (StatModifierGroup_Record_GetRelatedModifierGroupsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifierGroup_Record>(); } ); [Msgpack.Gen] public readonly partial record struct StatModifierGroup_Record_GetRelatedModifierGroupsItemHandle( game.data.StatModifierGroup_Record self, int index );bool RelatedModifierGroupsContains(WeakHandle<game.data.StatModifierGroup_Record> item)RTTIre.Hooks.Place( "gamedataStatModifierGroup_Record", "RelatedModifierGroupsContains", (StatModifierGroup_Record_RelatedModifierGroupsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatModifierGroup_Record_RelatedModifierGroupsContains( game.data.StatModifierGroup_Record self, WeakHandle<game.data.StatModifierGroup_Record> item );int StatModsLimit()RTTIre.Hooks.Place( "gamedataStatModifierGroup_Record", "StatModsLimit", (StatModifierGroup_Record_StatModsLimit x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct StatModifierGroup_Record_StatModsLimit( game.data.StatModifierGroup_Record self );bool SaveBasedOnStatType()RTTIre.Hooks.Place( "gamedataStatModifierGroup_Record", "SaveBasedOnStatType", (StatModifierGroup_Record_SaveBasedOnStatType x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatModifierGroup_Record_SaveBasedOnStatType( game.data.StatModifierGroup_Record self );bool DrawBasedOnStatType()RTTIre.Hooks.Place( "gamedataStatModifierGroup_Record", "DrawBasedOnStatType", (StatModifierGroup_Record_DrawBasedOnStatType x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatModifierGroup_Record_DrawBasedOnStatType( game.data.StatModifierGroup_Record self );bool OptimiseCombinedModifiers()RTTIre.Hooks.Place( "gamedataStatModifierGroup_Record", "OptimiseCombinedModifiers", (StatModifierGroup_Record_OptimiseCombinedModifiers x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatModifierGroup_Record_OptimiseCombinedModifiers( game.data.StatModifierGroup_Record self );