BlackICE Scripting

class game.data

StatModifierGroup_Record

game.data.StatModifierGroup_Record

  • 0 properties
  • 16 functions
  • 1 derived class

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<game.data.StatModifier_Record> StatModsLimitModifier() RTTI
  • game.data.StatModifier_Record? StatModsLimitModifierHandle() RTTI
  • void StatModifiers(out WeakHandle<game.data.StatModifier_Record>[] outList) RTTI
  • int GetStatModifiersCount() RTTI
  • WeakHandle<game.data.StatModifier_Record> GetStatModifiersItem(int index) RTTI
  • game.data.StatModifier_Record? GetStatModifiersItemHandle(int index) RTTI
  • bool StatModifiersContains(WeakHandle<game.data.StatModifier_Record> item) RTTI
  • void RelatedModifierGroups(out WeakHandle<game.data.StatModifierGroup_Record>[] outList) RTTI
  • int GetRelatedModifierGroupsCount() RTTI
  • WeakHandle<game.data.StatModifierGroup_Record> GetRelatedModifierGroupsItem(int index) RTTI
  • game.data.StatModifierGroup_Record? GetRelatedModifierGroupsItemHandle(int index) RTTI
  • bool RelatedModifierGroupsContains(WeakHandle<game.data.StatModifierGroup_Record> item) RTTI
  • int StatModsLimit() RTTI
  • bool SaveBasedOnStatType() RTTI
  • bool DrawBasedOnStatType() RTTI
  • bool OptimiseCombinedModifiers() RTTI