BlackICE Scripting

class game.data

Attribute_Record

game.data.Attribute_Record

  • 0 properties
  • 5 functions

Extends game.data.Stat_Record game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void Proficiencies(out WeakHandle<game.data.Proficiency_Record>[] outList) RTTI
  • int GetProficienciesCount() RTTI
  • WeakHandle<game.data.Proficiency_Record> GetProficienciesItem(int index) RTTI
  • game.data.Proficiency_Record? GetProficienciesItemHandle(int index) RTTI
  • bool ProficienciesContains(WeakHandle<game.data.Proficiency_Record> item) RTTI