class game.data
StatsList_Record
game.data.StatsList_Record
- 0 properties
- 5 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void Stats(out WeakHandle<game.data.Stat_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataStatsList_Record", "Stats", (StatsList_Record_Stats x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatsList_Record_Stats( game.data.StatsList_Record self, WeakHandle<game.data.Stat_Record>[] outList );int GetStatsCount()RTTIre.Hooks.Place( "gamedataStatsList_Record", "GetStatsCount", (StatsList_Record_GetStatsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct StatsList_Record_GetStatsCount( game.data.StatsList_Record self );WeakHandle<game.data.Stat_Record> GetStatsItem(int index)RTTIgame.data.Stat_Record? GetStatsItemHandle(int index)RTTIre.Hooks.Place( "gamedataStatsList_Record", "GetStatsItemHandle", (StatsList_Record_GetStatsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Stat_Record>(); } ); [Msgpack.Gen] public readonly partial record struct StatsList_Record_GetStatsItemHandle( game.data.StatsList_Record self, int index );bool StatsContains(WeakHandle<game.data.Stat_Record> item)RTTIre.Hooks.Place( "gamedataStatsList_Record", "StatsContains", (StatsList_Record_StatsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatsList_Record_StatsContains( game.data.StatsList_Record self, WeakHandle<game.data.Stat_Record> item );