TPPLookAtPresets_Record class
game.data.TPPLookAtPresets_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
None.
Properties
None.
Functions
int GetNoWeaponPresetsCount()RTTIWeakHandle<game.data.LookAtPreset_Record> GetNoWeaponPresetsItem(int index)RTTIgame.data.LookAtPreset_Record? GetNoWeaponPresetsItemHandle(int index)RTTIbool NoWeaponPresetsContains(WeakHandle<game.data.LookAtPreset_Record> item)RTTIint GetWeaponReadyPresetsCount()RTTIWeakHandle<game.data.LookAtPreset_Record> GetWeaponReadyPresetsItem(int index)RTTIgame.data.LookAtPreset_Record? GetWeaponReadyPresetsItemHandle(int index)RTTIbool WeaponReadyPresetsContains(WeakHandle<game.data.LookAtPreset_Record> item)RTTIint GetReloadPresetsCount()RTTIWeakHandle<game.data.LookAtPreset_Record> GetReloadPresetsItem(int index)RTTIgame.data.LookAtPreset_Record? GetReloadPresetsItemHandle(int index)RTTIbool ReloadPresetsContains(WeakHandle<game.data.LookAtPreset_Record> item)RTTIint GetWeaponSafePresetsCount()RTTIWeakHandle<game.data.LookAtPreset_Record> GetWeaponSafePresetsItem(int index)RTTIgame.data.LookAtPreset_Record? GetWeaponSafePresetsItemHandle(int index)RTTIbool WeaponSafePresetsContains(WeakHandle<game.data.LookAtPreset_Record> item)RTTI