class game.data
TVBase_Record
game.data.TVBase_Record
- 0 properties
- 5 functions
Extends game.data.Device_Record game.data.BaseObject_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void Channels(out WeakHandle<game.data.ChannelData_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataTVBase_Record", "Channels", (TVBase_Record_Channels x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TVBase_Record_Channels( game.data.TVBase_Record self, WeakHandle<game.data.ChannelData_Record>[] outList );int GetChannelsCount()RTTIre.Hooks.Place( "gamedataTVBase_Record", "GetChannelsCount", (TVBase_Record_GetChannelsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct TVBase_Record_GetChannelsCount( game.data.TVBase_Record self );WeakHandle<game.data.ChannelData_Record> GetChannelsItem(int index)RTTIgame.data.ChannelData_Record? GetChannelsItemHandle(int index)RTTIre.Hooks.Place( "gamedataTVBase_Record", "GetChannelsItemHandle", (TVBase_Record_GetChannelsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.ChannelData_Record>(); } ); [Msgpack.Gen] public readonly partial record struct TVBase_Record_GetChannelsItemHandle( game.data.TVBase_Record self, int index );bool ChannelsContains(WeakHandle<game.data.ChannelData_Record> item)RTTIre.Hooks.Place( "gamedataTVBase_Record", "ChannelsContains", (TVBase_Record_ChannelsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TVBase_Record_ChannelsContains( game.data.TVBase_Record self, WeakHandle<game.data.ChannelData_Record> item );