BlackICE Scripting

class game.data

TankSpawnableArrangement_Record

game.data.TankSpawnableArrangement_Record

  • 0 properties
  • 9 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void ObjectArrangementList(out WeakHandle<game.data.TankArrangement_Record>[] outList) RTTI
  • int GetObjectArrangementListCount() RTTI
  • WeakHandle<game.data.TankArrangement_Record> GetObjectArrangementListItem(int index) RTTI
  • game.data.TankArrangement_Record? GetObjectArrangementListItemHandle(int index) RTTI
  • bool ObjectArrangementListContains(WeakHandle<game.data.TankArrangement_Record> item) RTTI
  • CName Displacement() RTTI
  • Vector2 Slot() RTTI
  • int ColumnCount() RTTI
  • float Probability() RTTI