class game.data
ThreatDistanceCoverSelectionParameters_Record
game.data.ThreatDistanceCoverSelectionParameters_Record
- 0 properties
- 9 functions
Extends game.data.CoverSelectionParameters_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float DistanceToThreatMultiplier()RTTIre.Hooks.Place( "gamedataThreatDistanceCoverSelectionParameters_Record", "DistanceToThreatMultiplier", (ThreatDistanceCoverSelectionParameters_Record_DistanceToThreatMultiplier x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ThreatDistanceCoverSelectionParameters_Record_DistanceToThreatMultiplier( game.data.ThreatDistanceCoverSelectionParameters_Record self );float ThreatPreferredDistance()RTTIre.Hooks.Place( "gamedataThreatDistanceCoverSelectionParameters_Record", "ThreatPreferredDistance", (ThreatDistanceCoverSelectionParameters_Record_ThreatPreferredDistance x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ThreatDistanceCoverSelectionParameters_Record_ThreatPreferredDistance( game.data.ThreatDistanceCoverSelectionParameters_Record self );float ThreatMinDistance()RTTIre.Hooks.Place( "gamedataThreatDistanceCoverSelectionParameters_Record", "ThreatMinDistance", (ThreatDistanceCoverSelectionParameters_Record_ThreatMinDistance x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ThreatDistanceCoverSelectionParameters_Record_ThreatMinDistance( game.data.ThreatDistanceCoverSelectionParameters_Record self );float ThreatMaxDistance()RTTIre.Hooks.Place( "gamedataThreatDistanceCoverSelectionParameters_Record", "ThreatMaxDistance", (ThreatDistanceCoverSelectionParameters_Record_ThreatMaxDistance x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ThreatDistanceCoverSelectionParameters_Record_ThreatMaxDistance( game.data.ThreatDistanceCoverSelectionParameters_Record self );float ThreatPredictionTime()RTTIre.Hooks.Place( "gamedataThreatDistanceCoverSelectionParameters_Record", "ThreatPredictionTime", (ThreatDistanceCoverSelectionParameters_Record_ThreatPredictionTime x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ThreatDistanceCoverSelectionParameters_Record_ThreatPredictionTime( game.data.ThreatDistanceCoverSelectionParameters_Record self );bool CheckThreatDestination()RTTIre.Hooks.Place( "gamedataThreatDistanceCoverSelectionParameters_Record", "CheckThreatDestination", (ThreatDistanceCoverSelectionParameters_Record_CheckThreatDestination x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ThreatDistanceCoverSelectionParameters_Record_CheckThreatDestination( game.data.ThreatDistanceCoverSelectionParameters_Record self );bool CheckThreatPath()RTTIre.Hooks.Place( "gamedataThreatDistanceCoverSelectionParameters_Record", "CheckThreatPath", (ThreatDistanceCoverSelectionParameters_Record_CheckThreatPath x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ThreatDistanceCoverSelectionParameters_Record_CheckThreatPath( game.data.ThreatDistanceCoverSelectionParameters_Record self );bool UseThreatMaxDistanceFiltering()RTTIre.Hooks.Place( "gamedataThreatDistanceCoverSelectionParameters_Record", "UseThreatMaxDistanceFiltering", (ThreatDistanceCoverSelectionParameters_Record_UseThreatMaxDistanceFiltering x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ThreatDistanceCoverSelectionParameters_Record_UseThreatMaxDistanceFiltering( game.data.ThreatDistanceCoverSelectionParameters_Record self );bool AllowNegativeThreatMaxDistanceScoring()RTTIre.Hooks.Place( "gamedataThreatDistanceCoverSelectionParameters_Record", "AllowNegativeThreatMaxDistanceScoring", (ThreatDistanceCoverSelectionParameters_Record_AllowNegativeThreatMaxDistanceScoring x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ThreatDistanceCoverSelectionParameters_Record_AllowNegativeThreatMaxDistanceScoring( game.data.ThreatDistanceCoverSelectionParameters_Record self );