class game.data
CoverSelectionParameters_Record
game.data.CoverSelectionParameters_Record
- 0 properties
- 2 functions
- 20 derived classes
Extends game.data.TweakDBRecord IScriptable ISerializable
game.data.AbsoluteZLimiterCoverSelectionParameters_Record, game.data.AngleDistanceCoverSelectionParameters_Record, game.data.AvoidLineOfSightSelectionParameters_Record, game.data.ClearLineOfSightCoverSelectionParameters_Record, game.data.ClosestToOwnerCoverSelectionParameters_Record, game.data.CoverHealthCoverSelectionParameters_Record, game.data.CoverTypeCoverSelectionParameters_Record, game.data.DistanceFromOthersCoverSelectionParameters_Record, game.data.FriendlyTargetAngleDistanceCoverSelectionParameters_Record, game.data.FriendlyTargetDistanceCoverSelectionParameters_Record
Show 10 more of 20 derived classes
game.data.KeepCurrentCoverCoverSelectionParameters_Record, game.data.OwnerAngleCoverSelectionParameters_Record, game.data.OwnerDistanceCoverSelectionParameters_Record, game.data.OwnerThreatCoverSelectionParameters_Record, game.data.PathLengthCoverSelectionParameters_Record, game.data.PathSecurityCoverSelectionParameters_Record, game.data.RandomRatioCoverSelectionParameters_Record, game.data.TacticLimiterCoverSelectionParameters_Record, game.data.ThreatDistanceCoverSelectionParameters_Record, game.data.UtilityLossCoverSelectionParameters_Record
Properties
None.
Functions
bool ScoreOnlyForCombatTarget()RTTIre.Hooks.Place( "gamedataCoverSelectionParameters_Record", "ScoreOnlyForCombatTarget", (CoverSelectionParameters_Record_ScoreOnlyForCombatTarget x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CoverSelectionParameters_Record_ScoreOnlyForCombatTarget( game.data.CoverSelectionParameters_Record self );bool VaidateOnlyForCombatTarget()RTTIre.Hooks.Place( "gamedataCoverSelectionParameters_Record", "VaidateOnlyForCombatTarget", (CoverSelectionParameters_Record_VaidateOnlyForCombatTarget x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CoverSelectionParameters_Record_VaidateOnlyForCombatTarget( game.data.CoverSelectionParameters_Record self );