BlackICE Scripting

class game.data

UIStatsMap_Record

game.data.UIStatsMap_Record

  • 0 properties
  • 25 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void StatsToCompare(out WeakHandle<game.data.Stat_Record>[] outList) RTTI
  • int GetStatsToCompareCount() RTTI
  • WeakHandle<game.data.Stat_Record> GetStatsToCompareItem(int index) RTTI
  • game.data.Stat_Record? GetStatsToCompareItemHandle(int index) RTTI
  • bool StatsToCompareContains(WeakHandle<game.data.Stat_Record> item) RTTI
  • void SecondaryStats(out WeakHandle<game.data.Stat_Record>[] outList) RTTI
  • int GetSecondaryStatsCount() RTTI
  • WeakHandle<game.data.Stat_Record> GetSecondaryStatsItem(int index) RTTI
  • game.data.Stat_Record? GetSecondaryStatsItemHandle(int index) RTTI
  • bool SecondaryStatsContains(WeakHandle<game.data.Stat_Record> item) RTTI
  • void PrimaryStats(out WeakHandle<game.data.Stat_Record>[] outList) RTTI
  • int GetPrimaryStatsCount() RTTI
  • WeakHandle<game.data.Stat_Record> GetPrimaryStatsItem(int index) RTTI
  • game.data.Stat_Record? GetPrimaryStatsItemHandle(int index) RTTI
  • bool PrimaryStatsContains(WeakHandle<game.data.Stat_Record> item) RTTI
  • void TypesToCompareWith(out WeakHandle<game.data.ItemType_Record>[] outList) RTTI
  • int GetTypesToCompareWithCount() RTTI
  • WeakHandle<game.data.ItemType_Record> GetTypesToCompareWithItem(int index) RTTI
  • game.data.ItemType_Record? GetTypesToCompareWithItemHandle(int index) RTTI
  • bool TypesToCompareWithContains(WeakHandle<game.data.ItemType_Record> item) RTTI
  • void TooltipStats(out WeakHandle<game.data.Stat_Record>[] outList) RTTI
  • int GetTooltipStatsCount() RTTI
  • WeakHandle<game.data.Stat_Record> GetTooltipStatsItem(int index) RTTI
  • game.data.Stat_Record? GetTooltipStatsItemHandle(int index) RTTI
  • bool TooltipStatsContains(WeakHandle<game.data.Stat_Record> item) RTTI