class game.data
UtilityLossCoverSelectionParameters_Record
game.data.UtilityLossCoverSelectionParameters_Record
- 0 properties
- 7 functions
Extends game.data.CoverSelectionParameters_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float UtilityLossTimeoutCover()RTTIre.Hooks.Place( "gamedataUtilityLossCoverSelectionParameters_Record", "UtilityLossTimeoutCover", (UtilityLossCoverSelectionParameters_Record_UtilityLossTimeoutCover x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct UtilityLossCoverSelectionParameters_Record_UtilityLossTimeoutCover( game.data.UtilityLossCoverSelectionParameters_Record self );float UtilityLossMultiplier()RTTIre.Hooks.Place( "gamedataUtilityLossCoverSelectionParameters_Record", "UtilityLossMultiplier", (UtilityLossCoverSelectionParameters_Record_UtilityLossMultiplier x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct UtilityLossCoverSelectionParameters_Record_UtilityLossMultiplier( game.data.UtilityLossCoverSelectionParameters_Record self );int HitsTakenToClearScoreCover()RTTIre.Hooks.Place( "gamedataUtilityLossCoverSelectionParameters_Record", "HitsTakenToClearScoreCover", (UtilityLossCoverSelectionParameters_Record_HitsTakenToClearScoreCover x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct UtilityLossCoverSelectionParameters_Record_HitsTakenToClearScoreCover( game.data.UtilityLossCoverSelectionParameters_Record self );int HitsTakenToClearScoreInIdle()RTTIre.Hooks.Place( "gamedataUtilityLossCoverSelectionParameters_Record", "HitsTakenToClearScoreInIdle", (UtilityLossCoverSelectionParameters_Record_HitsTakenToClearScoreInIdle x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct UtilityLossCoverSelectionParameters_Record_HitsTakenToClearScoreInIdle( game.data.UtilityLossCoverSelectionParameters_Record self );float UtilityLossTimeoutShootingSpot()RTTIre.Hooks.Place( "gamedataUtilityLossCoverSelectionParameters_Record", "UtilityLossTimeoutShootingSpot", (UtilityLossCoverSelectionParameters_Record_UtilityLossTimeoutShootingSpot x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct UtilityLossCoverSelectionParameters_Record_UtilityLossTimeoutShootingSpot( game.data.UtilityLossCoverSelectionParameters_Record self );float UtilityLossTimeoutInIdle()RTTIre.Hooks.Place( "gamedataUtilityLossCoverSelectionParameters_Record", "UtilityLossTimeoutInIdle", (UtilityLossCoverSelectionParameters_Record_UtilityLossTimeoutInIdle x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct UtilityLossCoverSelectionParameters_Record_UtilityLossTimeoutInIdle( game.data.UtilityLossCoverSelectionParameters_Record self );int HitsTakenToClearScoreShootingSpot()RTTIre.Hooks.Place( "gamedataUtilityLossCoverSelectionParameters_Record", "HitsTakenToClearScoreShootingSpot", (UtilityLossCoverSelectionParameters_Record_HitsTakenToClearScoreShootingSpot x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct UtilityLossCoverSelectionParameters_Record_HitsTakenToClearScoreShootingSpot( game.data.UtilityLossCoverSelectionParameters_Record self );