BlackICE Scripting

class game.data

VehicleAirControl_Record

game.data.VehicleAirControl_Record

  • 0 properties
  • 19 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<game.data.VehicleAirControlAxis_Record> Yaw() RTTI
  • game.data.VehicleAirControlAxis_Record? YawHandle() RTTI
  • WeakHandle<game.data.VehicleAirControlAxis_Record> Pitch() RTTI
  • game.data.VehicleAirControlAxis_Record? PitchHandle() RTTI
  • WeakHandle<game.data.VehicleAirControlAxis_Record> Roll() RTTI
  • game.data.VehicleAirControlAxis_Record? RollHandle() RTTI
  • float[] AnglePID() RTTI
  • int GetAnglePIDCount() RTTI
  • float GetAnglePIDItem(int index) RTTI
  • bool AnglePIDContains(float item) RTTI
  • float[] VelocityPID() RTTI
  • int GetVelocityPIDCount() RTTI
  • float GetVelocityPIDItem(int index) RTTI
  • bool VelocityPIDContains(float item) RTTI
  • float[] FlippedOverRecoveryPID() RTTI
  • int GetFlippedOverRecoveryPIDCount() RTTI
  • float GetFlippedOverRecoveryPIDItem(int index) RTTI
  • bool FlippedOverRecoveryPIDContains(float item) RTTI
  • float MassReference() RTTI