BlackICE Scripting

class game.data

VehicleAppearancesToColorTemplate_Record

game.data.VehicleAppearancesToColorTemplate_Record

  • 0 properties
  • 5 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void ColorTemplates(out WeakHandle<game.data.VehicleColorTemplate_Record>[] outList) RTTI
  • int GetColorTemplatesCount() RTTI
  • WeakHandle<game.data.VehicleColorTemplate_Record> GetColorTemplatesItem(int index) RTTI
  • game.data.VehicleColorTemplate_Record? GetColorTemplatesItemHandle(int index) RTTI
  • bool ColorTemplatesContains(WeakHandle<game.data.VehicleColorTemplate_Record> item) RTTI